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Mods That Add Items Automatically


ObsidianAge

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Hi there,

 

I'm having some difficulty with two mods:

 

BEWARE OF GIRL Black Leather Dress - http://www.fallout3nexus.com/downloads/file.php?id=13021

My Mansion Player Home (Skip Acquire Quest) - http://www.fallout3nexus.com/downloads/file.php?id=11852

 

Both of these mods add items automatically. I started a new game recently, and right from birth I was getting messages that I had acquired these items, even though I didn't have a pitboy. The problem is that during Vault 101 you lose these items added by the mods. I continued with this game, realising I didn't have the items well after leaving Vault 101.

 

I thought that a workaround would be to save the game and quit, then load up FOMM without those two mods checkmarked. Create a save with the two mods turned off, and then quit and repload with both of the two mods turned on. However, this did not add the items or complete the mansion aquire quest.

 

Is the only way to activate these particular mods by FIRST initializing them AFTER leaving Vault 101?

If this is the case, will I have to start a new game in order to get the mods to work?

 

Cheers,

Obsidian Age.

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Ya, sorry about that :P

 

I have since added a check to make sure the PC has left vault 101 which will be in the next version.

 

Maybe try sleeping/waiting for a few game days between install/uninstall plugins.

 

If the quest is complete, it will be greyed out. And it gives you a key (which isn't directly accessible from the pipboy), but it also unlocks what the key is used for - so it might not matter. If the quest isn't greyed out, it should complete the first time you enter the mansion worldspace.

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Thanks for replying, and may I say that in my opinion your mansion is by FAR my favourite mod on the entire nexus! Can't wait for the next version! :woot:

May I suggest an item storage area? Preferably with individual containers for all guns/ammo/materials etc. That would make a MINT mansion even MINTER! :blush:

 

I checked by the mansion just now and found that it was all unlocked, so I'm presuming that the quest 'triggered'.

 

However, looking through my pipboy's "keyring" the mansion key isn't there. Also the quest is not greyed out. I swung by the mansion worldspace for the first time and the quest didn't show up as either complete or incomplete. I'm guessing this is because the quest completed before I received the pipboy. I also tried sleeping for a few days in the mansion. This didn't fix it either.

 

But still, the mansion is AWESOME.

 

Some GREAT work; I'm looking forward to seeing great things from you in the future! :biggrin:

Obsidian Age

 

PS: Re-reading the description for the BOG Dress I found a console command to add the items which works. :thumbsup:

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