kazzychan Posted December 31, 2014 Share Posted December 31, 2014 Currently installed mods outside of fomm are NVSE and that is it. I click package manager, add my tale of two wastelands fomod file. The entire thing crashes. The fomod was added to the data folder before crashing, though, Upon relaunching FOMM and clicking package manager to activate the mod, I get this message.http://puu.sh/dUfof.jpg I guess I...understand the message its trying to convey but what do I do? How do I make FOMM realize its not a tar file or whatever? Link to comment Share on other sites More sharing options...
Purr4me Posted December 31, 2014 Share Posted December 31, 2014 You can't use Fomm to install two types of coding ,all Fomod's built from one game have to be used in that games engine, ergo, you choose NV as the game, then it should install, but if packaged improperly it will not.in fomm's installer logs, there is a data folder, in there is a single zip file, should be only 1k with that fomod's name on it. delete that and fomm will now load. it was a corrupted in stall, much the same as a bad download. Link to comment Share on other sites More sharing options...
Recommended Posts