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CS crash on saving mods


Wildangel7

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every time i want to save a mod in my own file , it just crashes...

i wanted to make my own cm companion mod with custom races and weapons but it just crashes on save every time...

anyone can help ?

 

maybe its just because i choose too many custom race and weapon and armor mods to equip my custom race companions ?

 

i gonna try out a bit less things after i gone eat~

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I think the problem is someone mods...interfer with the fallout 3 file...you must find this and delete.

 

i think i already found something =P

and

im sorry but this is not fallout 3 forum-section XD

 

i got uhm... Tes Gecko or something o.o merged all important ones and trying right now , will tell after that if it worked

 

---edit---

 

yay it worked =P just used that gecko thingy to merge some esps and made them to a esm file and loaded all and made what i wanted to and now hm all done =P

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next problem o___O

when i play oblivion with the ESM file there is just no ground...

when i make it into an ESP file then the ground is there but the mod doesnt work... thats not nice...

when i use the cm partner mod i created with all , same happens o___O

why is that happening... i just wanted some playing party... doesnt work for me...

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Crash while saving is mostly caused by mod conflicts, you can use Wrye Bash or Oblivion Mod Manager to check what is making conflicts with your game > Mod Manger >Utilites>New Conflict Detector.

See what makes conflict and try to disable that mod(s).

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Crash while saving is mostly caused by mod conflicts, you can use Wrye Bash or Oblivion Mod Manager to check what is making conflicts with your game > Mod Manger >Utilites>New Conflict Detector.

See what makes conflict and try to disable that mod(s).

 

didnt found any conflict detector or anything like that... i guess its ok like now , i dont work on CS anymore since im really a noob on that

thank you anyway =P

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Oblivion Mod Manager

http://www.tesnexus.com/downloads/file.php?id=2097

 

After installing lauch it and click on Utilities > New Conflict detector to check.

Also like I said earlier try using Wrye Bash/ BOSS to sort out load order list. :thumbsup:

 

 

ahh ohhh i need to turn on obmm ? XD i thought in the folder of it... gonna check it

 

 

somehow obmm is really weird... slow and all for me o.O i got a really great fast computer , dont know why its slow on that...

anything to make it faster ?

 

---edit---

 

just made conflict thingy

 

it showed me many red things and many green and some black ones o.O fonts or writings , dont know right word for that

hm i guess the red do conflicts o.O not good i guess

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Yep reds = conflicts you can click on + on that mod and it will open list in which you can check what i causing the problem (mostly two mods using the same NPC/texture/scripts etc ))

Try to disable mods which have conflicts and then launch game.

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Yep reds = conflicts you can click on + on that mod and it will open list in which you can check what i causing the problem (mostly two mods using the same NPC/texture/scripts etc ))

Try to disable mods which have conflicts and then launch game.

 

game works normaly =P but the construction set does not... thats the only problem for me

and

it would be like... half of my mods to disable o.O

i got like 250+ mods on my oblivion

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