ArdentFlame Posted May 31, 2014 Share Posted May 31, 2014 Did anyone who had trouble with missing mesh pieces showing up in game ever find a solution to the problem? I've been scouring the web for an answer and no one seems to know how to fix it. If you have an answer then please share it so that the fix to this problem can be told to the community. Link to comment Share on other sites More sharing options...
Jethead Posted November 29, 2015 Share Posted November 29, 2015 This tutorial/thread is officially abandoned. :) Regarding all questions about attaching non-armor elements like weapons to armors, attaching shoulderpads to knees, adding armor to creatures etc. - you need to use Blender to do that, it's a bit more complicated but there are good tutorials around. Not achievable in Nifskope. Replacing underarmor texture with body texture - not that simple because armor texture is mapped differently, body texure won't fit on it. You'd have to make a custom texture or remap UV in Blender. Link to comment Share on other sites More sharing options...
psydeffex Posted August 31, 2016 Share Posted August 31, 2016 (edited) okay i followed the instructions to make a custom made mixed armor on nifskope. but now geck keeps crashing whenever i try to load it in, also just noticed the branch name keeps getting renamed when i paste the branch i chose Edited September 1, 2016 by psydeffex Link to comment Share on other sites More sharing options...
Estevan14 Posted December 27, 2019 Share Posted December 27, 2019 Added few last bits of info, i think this covers basic outfit modification in Nifskope thoroughly now. New stuff: 1. Preparing.Go to File / Auto Sanitize before Save, make sure it's checked. 2. Combining your outfit.Keep in mind that there is no Undo in Nifskope. Save often and keep backups of various stages of your work. 3. Adjusting the new shape.If you want to scale the shape along X, Y, Z axes, Transform / Scale Vertices. 6. Finishing upGo to Spells / Batch, click Update All Tangent Spaces. This will prevent many bugs.Go to Spells / Optimize, click Remove Bogus Nodes. This will remove all unused parts of the skeleton, useful if you're making an armor addon (Tailor Made style). Don't do this if you intend to add some parts later!Some tutorials advise stripifying TriShapes in Nifskope, I advise against it as this can distort a mesh (ie arms on Tobar's Outfit from Point Lookout DLC). This is best done in Blender.Hey man I didn't understood. What I need to do if I want to see the Combat Armor, Reincforced MK1 and MK2 with the gloves of the reinforced metal armor Link to comment Share on other sites More sharing options...
Azaghal123 Posted May 27, 2020 Share Posted May 27, 2020 If you are using a Skyrim Special Edition mesh, you will need to convert it to a Skyrim Legendary Edition with SSE NIF Optimizer (its a mod from nexus). https://www.nexusmods.com/skyrimspecialedition/videos/6393 This video tutorial shows how to edit an armor or weapon using only Nifskope to change the size, scale and positions. Link to comment Share on other sites More sharing options...
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