dfgjdfkogkldfb Posted September 30, 2010 Share Posted September 30, 2010 Hey guys, I'm planning on starting a new game and downloaded a copple of mods to play with this time. I just want to make sure that my load order is overall acceptable. If you're able to recognize a wrong load order, please let me know. I'm using the Steam version, having manually (not with GFWL) installed all DLCs, using FOSE and FOMM and I am updated to version 1.7, so I think I've got anything I need, right? The only bigger overhaul mod I use is MMM. Thanks in advance... [X] Fallout3.esm[X] BrokenSteel.esm[X] Anchorage.esm[X] ThePitt.esm[X] PointLookout.esm[X] Companion Core.esm[X] Zeta.esm[X] Mart's Mutant Mod.esm[X] RobCo Certified v2.esm[X] CrossRepairWeapons.esp[X] Companion Share & Recruit.esm[X] Wasteland Whisperer v2.esm[X] Thermal Vision.esm[X] RH_IRONSIGHTS.esm[X] RI_Core.esm[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] UPP - Pack 1.esp[X] UPP - Pack 2.esp[X] RI_Base3.esp[X] RI_PNeeds2S.esp[X] RI_Alcohol.esp[X] RI_PNMMM.esp[X] RI_FOSE.esp[X] RI_LootTableRI.esp[X] RI_LootTablePN.esp[X] RI_DoctorCost.esp[X] RI_PNAnchorage.esp[X] RI_CrippledEffects.esp[X] StealthCamouflage.esp[X] VisionMod-Tom.esp[X] Thermoptic PowerArmor Helmets.esp[X] Thermoptic Glasses.esp[X] SniperZooming.esp[X] RH_IronSights_Basic_VanillaPlugin.esp[X] RH_IronSights_Basic_AnchoragePlugin.esp[X] RH_IronSights_Basic_PittPlugin.esp[X] RH_IronSights_Basic_BrokenSteelPlugin.esp[X] RH_IronSights_Basic_PointLookoutPlugin.esp[X] RH_IronSights_Basic_ZetaPlugin.esp[X] RH_IronSights_Pitt_NewRifleSights.esp[X] RH_IronSights_PL_HatAndShotgun.esp[X] RH_IronSights_RemoveReticule.esp[X] WeaponModKits.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] RobCo Certified v2 Zeta Addon.esp[X] RobCo Certified v2 Mechanist's Edition.esp[X] Wasteland Whisperer v2 Broken Steel Addon.esp[X] Mr Smith's Scrapyard.esp[X] TCOS.esp[X] NAPA.esp[X] MZ-Weak-EbonTek.esp[X] UndergroundHideout.esp[X] DIM TYPE3 conversions.esp[X] Cybernetic Implants Xangi.esp[X] CrossRepairArmor.esp[X] Persistent Skill Books.esp[X] Containers Respawn.esp[X] Realistic Explosions.esp[X] Companion Core DLC Addon.esp[X] More Hotkeys.esp[X] Magic Pip-Light (Night-Vision Edition).esp[X] DK_BulletTime.esp[X] Sprint Mod.esp[X] FPS Grenade Hotkey.esp[X] FPS Grenade Hotkey - Zeta addon.esp[X] FPS Knife Hotkey.esp[X] Xepha's Darker Nights.esp[X] Slower Levelling - slower.esp[X] TimeScaleTo3.esp Link to comment Share on other sites More sharing options...
anokii Posted October 1, 2010 Share Posted October 1, 2010 Golden rule #1 = All esm files should load before esp files. you've got a esp loading early on "CrossRepairWeapons.esp" also the top of your load order should always be the core files (orginal game and DLC's) unless sepecifically asked for by the author [X] Fallout3.esm[X] BrokenSteel.esm[X] Anchorage.esm[X] ThePitt.esm[X] PointLookout.esm[X] Zeta.esm[X] Companion Core.esm Link to comment Share on other sites More sharing options...
dfgjdfkogkldfb Posted October 1, 2010 Author Share Posted October 1, 2010 Golden rule #1 = All esm files should load before esp files. you've got a esp loading early on "CrossRepairWeapons.esp" also the top of your load order should always be the core files (orginal game and DLC's) unless sepecifically asked for by the author [X] Fallout3.esm[X] BrokenSteel.esm[X] Anchorage.esm[X] ThePitt.esm[X] PointLookout.esm[X] Zeta.esm[X] Companion Core.esm The "CrossRepairWeapon.esp" is labeled as .esp file, but the header says it's a .esm file. This is what the ReadMe of the mod tells me. Putting Companion Core.esm in front of Zeta.esm, was done in haste. So I'm aware of this. I has hoped for some more advice about the mutiple other mods I'm using and if people know something I don't already know. But thanks for your efforts. Link to comment Share on other sites More sharing options...
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