pkmcgowan Posted October 4, 2010 Share Posted October 4, 2010 Has anybody tried to use the CS region editor to generate levelled creatures (i.e wildlife) in random locations within a region? I've been studying the editor's functions and I know it can generate landscape textures, place rocks, trees and flora. I've created 2 empty worldspaces that are 4 quads in size each and I don't look forward to going through 16000+ cells in each of these worlds and placing leveled creatures by hand. Link to comment Share on other sites More sharing options...
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