Nadin Posted October 4, 2010 Share Posted October 4, 2010 More or less self-explanatory.If I cannot swap out an item's ID for another, I thought that a script could work, as in "If (ID) get ref in (Anything?) then replace (Id) with (ID). HELP! Link to comment Share on other sites More sharing options...
Neclipse Posted October 4, 2010 Share Posted October 4, 2010 Begin GameMode if player.hasitem XXplayer.additem XXXplayer.removeitem XXendif End Xx being the first id and xxx being the second id. I think this is what your looking for. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted October 4, 2010 Share Posted October 4, 2010 getitemcount, not hasitem Link to comment Share on other sites More sharing options...
Neclipse Posted October 4, 2010 Share Posted October 4, 2010 Quetz is right, sorry i was half asleep when i posted that. Make sure you use a variable at the end also. Such as player.getitemcount xxx 1 Link to comment Share on other sites More sharing options...
Nadin Posted October 4, 2010 Author Share Posted October 4, 2010 This will certainly be useful, but I meant something that replaced a static object with an activator or item. Link to comment Share on other sites More sharing options...
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