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Removing animations


Sacremas

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Okay so I'm using Mod Organizer and several different profiles, including one 'over the top' profile with flying and superpowers and skimpy unrealistic outfits and one 'realistic' profile with needs mods and the like. On the first profile I've used XP32's animations and skeleton for onehanded swords and daggers on the back including the drawing animations for those and numerous other animation packages ('cute' and 'anime' style animations), however for my second 'realisitc' profile I wanted to keep the normal Skyrim positionings for those, leading me to have several skeletons and FNIS behaviour files installed.

 

Now here's my problem, even without XP32's animations or the skeleton with swords/daggers on the back in game everyone has kept the animation for drawing weapons from the back (however all of the anime animations are gone). I've tried deleting the mods, using different sketons, redoing the Generate FNIS for Users and so on, it doesn't matter, the sword hangs from the hip in normal Skyrim position but in third person and on all NPCs it's drawn and sheathed to the back two-handed style. Anyone have any idea how that happens or how to get rid of it? I play almost entirely in first person so it's an annoyance only at this state, but still a immersion breaking one when I see an NPC doing it.

 

The skeletons I'm using are Custom Skeleton Repalcers SOS Version, basic 17 for 'over the top' and basic 11 for current profile. In Generate FNIS for Users I've only tagged 'Skeleton Arm Fix' and let the program sort the rest out.

Edited by Sacremas
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