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Game frequently crashes whenever I leave a building


xGunner1

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Whenever I leave leave a building, cave, or something I get a CTD. And these CTDs are different from usual, instead of having an error meassage stating "Oblivion has stopped working" the game justs exit out itself instantly. I disabled Better CIties and started to get it less frequently, but still pops up every now and then. Here's my LO:

 

Active Mod Files:
00  Oblivion.esm
01  Beautiful People 2ch-Ed.esm
02  ScreenEffects.esm
03  You Are Here.esm
04  All Natural Base.esm  [Version 1.0]
05  Francesco's Leveled Creatures-Items Mod.esm
06  Francesco's Optional New Items Add-On.esm
07  Cobl Main.esm  [Version 1.72]
08  Tamriel's Glittering Geology.esm
09  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
0A  Mart's Monster Mod.esm  [Version 3.7b3p3]
0B  TamrielTravellers.esm  [Version 1.39c]
0C  FCOM_Convergence.esm  [Version 0.9.9a7]
0D  Better Cities Resources.esm
0E  BetterMusicSystem.esm
0F  HorseCombatMaster.esm
10  Unofficial Oblivion Patch.esp  [Version 3.2.0]
11  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
12  Oblivion Citadel Door Fix.esp
13  DLCShiveringIsles.esp
14  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]
15  Better Cities .esp
16  Francesco's Optional Chance of Stronger Bosses.esp
17  Francesco's Optional Chance of Stronger Enemies.esp
18  Francesco's Optional Chance of More Enemies.esp
19  FCOM_Francescos.esp  [Version 0.9.9]
1A  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
1B  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
1C  Atmospheric Loading Screens - Random Quotes.esp
1D  Natural_Habitat_by_Max_Tael.esp
1E  All Natural.esp  [Version 1.0]
1F  All Natural - SI.esp  [Version 1.0]
20  Immersive Interiors - Lights Addon.esp  [Version 0.7]
21  Enhanced Water v2.0 HDMI.esp
22  Symphony of Violence.esp
23  All Natural - Real Lights.esp  [Version 1.0]
24  WindowLightingSystem.esp
25  AmbientDungeons.esp  [Version 1.3]
26  AliveWaters.esp
27  AliveWaters - Koi Addon.esp
28  AliveWaters - Slaughterfish Addon.esp
29  Book Jackets Oblivion.esp
2A  ClocksOfCyrodiil.esp
2B  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp
2C  ImprovedSigns.esp
2D  BetterMusicSystem(SI).esp
2E  personality_idles4.esp
2F  Willful Resistance.esp  [Version 4.0]
30  moDem's City Life.esp
31  DLCHorseArmor.esp
32  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]
33  TGG- Treasure Placement.esp
34  AlienSlof's Horses Base.esp
35  AlienSlof's Extra Horses.esp
36  ExnemRuneskulls.esp
37  FCOM_ExnemRuneskulls.esp  [Version 0.9.9]
38  Cobl Glue.esp  [Version 1.72]
39  Bob's Armory Oblivion.esp
3A  FCOM_BobsArmory.esp  [Version 0.9.9]
3B  Loth's Blunt Weapons for Npcs.esp
3C  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]
3D  Oblivion WarCry EV.esp
3E  FCOM_WarCry.esp  [Version 0.9.9]
3F  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
40  OOO-Ayleid Coin Add-on.esp
41  Alluring Potion Bottles v3.esp
42  Alluring Wine Bottles.esp
43  OOO 1.32-Cobl.esp  [Version 1.72]
44  FCOM_Cobl.esp  [Version 0.9.9]
45  FCOM_Convergence.esp  [Version 0.9.9]
46  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
47  FCOM_RealSwords.esp  [Version 0.9.9]
48  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]
49  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]
4A  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
4B  Mart's Monster Mod - Gems & Gem Dust.esp
4C  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
4D  TamrielTravellers4OOO.esp  [Version 1.39c]
4E  TamrielTravellersItemsCobl.esp  [Version 1.39c]
4F  ShiveringIsleTravellers.esp  [Version 1.39c]
50  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]
51  FCOM_TamrielTravelers.esp  [Version 0.9.9]
52  FCOM_FriendlierFactions.esp  [Version 0.9.9]
53  MMM-Cobl.esp  [Version 1.69]
54  AoshisStealthEntrancesUL.esp
55  VaultsofCyrodiil.esp
56  VaultsofCyrodiilBC.esp
57  za_bankmod.esp
58  24HrArenaAliveV2.esp
59  Knights.esp
5A  Knights - Unofficial Patch.esp  [Version 1.0.9]
5B  xuldarkforest.esp  [Version 1.0.5]
5C  xulStendarrValley.esp  [Version 1.2.2]
5D  xulTheHeath.esp
5E  XulEntiusGorge.esp
5F  xulFallenleafEverglade.esp  [Version 1.3.1]
60  xulColovianHighlands_EV.esp  [Version 1.2.1]
61  xulChorrolHinterland.esp  [Version 1.2.2]
62  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
63  xulBravilBarrowfields.esp  [Version 1.3.2]
64  xulLushWoodlands.esp  [Version 1.3]
65  xulAncientYews.esp  [Version 1.4.3]
66  xulAncientRedwoods.esp  [Version 1.6]
67  xulCloudtopMountains.esp  [Version 1.0.3]
68  xulArriusCreek.esp  [Version 1.1.3]
69  xulPatch_AY_AC.esp  [Version 1.1]
6A  xulRollingHills_EV.esp  [Version 1.3.2]
6B  xulPantherRiver.esp
6C  xulRiverEthe.esp  [Version 1.0.2]
6D  xulBrenaRiverRavine.esp  [Version 1.0.2]
6E  xulImperialIsle.esp  [Version 1.6.5]
6F  xulBlackwoodForest.esp  [Version 1.0.4]
70  xulCheydinhalFalls.esp  [Version 1.0.1]
71  xulAspenWood.esp  [Version 1.0.2]
72  xulSkingradOutskirts.esp
73  xulSnowdale.esp  [Version 1.0]
74  JQ-Fighters_Guild_United.esp
75  FCOM_FighterGUnited.esp
76  Harvest [Flora].esp  [Version 3.0.0]
77  P1DKeyChainSI Merged.esp
78  Alternative Start by Robert Evrae.esp
79  SupremeMagicka.esp  [Version 0.90]
7A  SM_ShiveringIsles.esp  [Version 0.86]
7B  SM_OOO.esp  [Version 0.89]
7C  MidasSpells.esp
7D  StealthOverhaul.esp
7E  RenGuardOverhaul.esp
7F  Deadly Reflex 5 - Timed block and 150% damage.esp
80  DeadlyReflex 5 - Combat Moves.esp
81  SM_DeadlyReflex.esp  [Version 0.86]
82  Enhanced Mercantile Progress.esp  [Version 1.0a]
83  Oblivion XP.esp  [Version 4.1.5]
84  Legendary Abilities-Fortify Health MOJ.esp
85  immersive_caves_auto.esp
86  DemonRace.esp
87  The Complete Dremora.esp
88  Beautiful People 2ch-Ed Vanilla Race.esp
89  CreeperJones.esp
8A  Better Cities Full.esp
8B  Better Cities - Unique Landscape Barrowfields.esp
8C  Better Cities - Unique Landscape Chorrol Hinterland.esp
8D  Better Cities - Unique Landscape Cheydinhal Falls.esp
8E  Better Cities - Unique Landscape Skingrad Outskirts.esp
8F  Better Imperial City.esp
90  Better Cities - COBL.esp  [Version 2.1]
91  Chameleon-NoRefraction-2411.esp
92  LifeDetect Shader.esp
93  Get Wet.esp
94  KoldornsImprovedLava2.esp
95  ScreenControls.esp
96  Bashed Patch, 0.esp
97  Tail_Amulet_Converter.esp
98  xeoex.esp

 

Also here's a clue of someone else that seem to have a similar problem to me. He typed:

 

"Seemingly random crashes when entering / exiting building when an autosave occurs. This MIGHT be OBSE and NOT the actual Motion Blur addon -- I haven't tested yet. Since this is the only addon I have that uses OBSE, I disable them both together." - Cornflake_7

 

http://www.thenexusforums.com/index.php?/topic/46033-obge-motion-blur/page__st__90

 

I really need help with this so any assistance would be greatly appreciated

 

Also I would like to note that I have installed TONS of graphical enhancement mods as well, but my computer is amazing so I doubt it's a computer performance issue

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You can get it for a whole bunch of reasons, so it's a little hard to tell with just the list. You can try disabling the normal game auto saves and see if that helps. Have anything that purges cells on zoning? That can make the game go kaput sometimes.

 

Also it's hard to see what's been patched and disabled in that list. Try using the spoiler tag list that wyre bash has. I currently don't have it installed on this machine, but I believe it's basically a right click and go to an option in a menu and it should come up.

That way you can see the -- and ++ in the list. I'm just going to assume most of the stuff on your list is merged, etc in the patch, so you shouldn't get any conflicting. :P

 

So it comes back to purging cells on zone or the auto saves from oblivion. I think it's more likely you have texture mods the game just can't handle and crashes.

Just make sure your bashed patch is done right and disable the mods you can that are incorporated into the patch. Then have a look over your texture mods. Specially ones such as Qarls and Really AEVWD.

 

You run a similar set up as I do, though you have more mods that change gameplay. Currently I have Nehrim and since I have a steam copy, I can't have both on at the same time, so a little hard for me to check things ;)

 

While your machine can be amazing and you'd think it can take it with textures, keep in mind that Oblivion is crapo when it comes to handling heavy graphical overhauls at high resolutions. So if you're crazy and running some super high resolution texture files, your ram might be getting eaten up really fast that Oblivion basically poops it's pants and shuts down. Purging cells is a good idea, though saying that usually it's better to do the auto purging when you use the wait function over the zoning one. At least in my case and since you have a somewhat similar setup I run when I play normal oblivion, I'm going to guess you might be in the same boat.

 

So, double check your graphic mods and drop the LoD ones first and see if it helps :P

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You can get it for a whole bunch of reasons, so it's a little hard to tell with just the list. You can try disabling the normal game auto saves and see if that helps. Have anything that purges cells on zoning? That can make the game go kaput sometimes.

 

Also it's hard to see what's been patched and disabled in that list. Try using the spoiler tag list that wyre bash has. I currently don't have it installed on this machine, but I believe it's basically a right click and go to an option in a menu and it should come up.

That way you can see the -- and ++ in the list. I'm just going to assume most of the stuff on your list is merged, etc in the patch, so you shouldn't get any conflicting. :P

 

So it comes back to purging cells on zone or the auto saves from oblivion. I think it's more likely you have texture mods the game just can't handle and crashes.

Just make sure your bashed patch is done right and disable the mods you can that are incorporated into the patch. Then have a look over your texture mods. Specially ones such as Qarls and Really AEVWD.

 

You run a similar set up as I do, though you have more mods that change gameplay. Currently I have Nehrim and since I have a steam copy, I can't have both on at the same time, so a little hard for me to check things ;)

 

While your machine can be amazing and you'd think it can take it with textures, keep in mind that Oblivion is crapo when it comes to handling heavy graphical overhauls at high resolutions. So if you're crazy and running some super high resolution texture files, your ram might be getting eaten up really fast that Oblivion basically poops it's pants and shuts down. Purging cells is a good idea, though saying that usually it's better to do the auto purging when you use the wait function over the zoning one. At least in my case and since you have a somewhat similar setup I run when I play normal oblivion, I'm going to guess you might be in the same boat.

 

So, double check your graphic mods and drop the LoD ones first and see if it helps :P

 

You were right, it was a matter of the texture mods. Disabled Qarl's texture pack and was getting no crashes whatsoever. Now I need to just optimize it and if that don't work get Redimized. Thank you for your help

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Sorry for the double post but nothing's working. Redimized or optimized my game still crashes. And if I just disable Qarl everything has no textures and is black. I really don't know what to do... I just want to play my game please help
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You're using my Immersive Interiors Lights Addon without the main Immersive Interiors.esp. The lights addon has a master dependency on the base Immersive Interiors esp, without it you'll CTD on launch. Either use just Immersive Interiors.esp or that AND the lights addon.
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You're using my Immersive Interiors Lights Addon without the main Immersive Interiors.esp. The lights addon has a master dependency on the base Immersive Interiors esp, without it you'll CTD on launch. Either use just Immersive Interiors.esp or that AND the lights addon.

 

Damn tried this and still didn't work, any more ideas?

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