LordSms Posted October 7, 2010 Share Posted October 7, 2010 I have Wrye Bash 287 and obse 18. I have install python26 because i know that wrye bash needs it to run. I have installed the All natural weather mod via Wrye. I followed the readme to the tee. I cannot get the inside of the buildings to sinc with the outside and this is one reason why I have downloaded this Weather mod. Why is this not working for me? What information do you need to know what is going on and I will get it for you. Thank you. I hope someone can please help get this to working for me. Link to comment Share on other sites More sharing options...
Smooth613 Posted October 7, 2010 Share Posted October 7, 2010 Post your LO. Most likely you missed something in the Readme or didn't build the patch properly, or incorrect Load Order. If you followed everything 'to the tee' by that logic it would work, simple as that. So you missed something, or your patch is set up incorrectly. I suggest you start over and read everything this time. Follow it step by step, don't skim over the information. I can tell by the title of your other topic that I'm correct in saying you didn't read the ReadMe thoroughly or you would have never started that topic. Posting LO is needed anytime you have issues, so post that next time too. Link to comment Share on other sites More sharing options...
LordSms Posted October 7, 2010 Author Share Posted October 7, 2010 Ok.... You are right. Sorry thought I followed it to the tee but I guess not. How do i do this? 6. Rebuild your Bashed Patch, selecting “Import Cells” from “All Natural.esp”. If you have installed them, also select “All Natural – SI.esp.” and “Import Cells” from “All Natural - Indoor Weather Filter For Mods.esp”. Thank you. Here is my load order. Sorry I dont know how to tag or whatever its called but here is the load order. Sorry im such a noob forgive me. ----------------------------------------------------------- Better Oblivion Sorting Software Load Order Utility © Random007 & the BOSS development team, 2009-2010 Some rights reserved. CC Attribution-Noncommercial-No Derivative Works 3.0 http://creativecommons.org/licenses/by-nc-nd/3.0/ v1.51 (2 April 2010) ----------------------------------------------------------- Master .ESM date: Fri Dec 08 14:00:50 2006FCOM not detected.OOO not detected.Better Cities not detected. ------------------------------------Recognised and re-ordered mod files:------------------------------------ Oblivion.esm . Note: Masterlist Information: $Revision: 1594 $, $Date: 2010-10-01 16:38:31 -0700 (Fri, 01 Oct 2010) $, $LastChangedBy: pacificmorrowind $ All Natural Base.esm Cobl Main.esm . Note: Do not use Tamrielic Ingredients and COBL at the same time. Kvatch Rebuilt.esm StarX Vampire Deaths.esm Cobl Races TNR.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,NoMerge}} . Requires: the Cobl Cosmetics Res 01 files installed. Cobl Races TNR SI.esp . Bashed Patch tag suggestion: {{BASH:NpcFaces,NoMerge}} . Requires: the Cobl Cosmetics Res 01 files installed. DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp . Note: Remember to use the 'MOBS' version when using Francesco's and FCOM. . Note: Newest MOBS and non-MOBS versions have the same name. . Note: Alternatively, consider using the standalone MOBS/OMOBS mods together with the non-MOBS patch. . Bashed Patch tag suggestion: {{BASH:Actors.AIData,Actors.AIPackages,Actors.DeathItem,Actors.Stats,C.Climate,C.Light,C.Name,C.Owner,Delev,Factions,Invent,Names,Relev,Scripts,Stats,Relations}} oc_darker_nights.esp . Conflicts with: weather overhauls. All Natural.esp . Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch. . Bashed Patch tag suggestion: {{BASH:C.Climate}} All Natural - SI.esp . Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch. . Bashed Patch tag suggestion: {{BASH:C.Climate}} All Natural - Real Lights.esp . Bashed Patch tag suggestion: {{BASH:Graphics,Scripts}} . Note: Do not use with original Real Lights mod. Packhorses v1.esp Guard Torches.esp . Bashed Patch tag suggestion: {{BASH:Invent}} DLCHorseArmor.esp . Bashed Patch tag suggestion: {{BASH:Scripts}} DLCOrrery.esp . Bashed Patch tag suggestion: {{BASH:Actors.AIPackages}} DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.esp . Bashed Patch tag suggestion: {{BASH:Relev}} M&BShields.esp . Bashed Patch tag suggestion: {{BASH:Invent}} . Note: make sure to load an overhaul or something after or manually rename the cells that this edits. DLCThievesDen.esp . Bashed Patch tag suggestion: {{BASH:C.Name,C.Light,Actors.ACBS,Actors.AIPackages,Actors.Stats}} Cobl Glue.esp Cobl Si.esp . Requires: Shivering Isles expansion. Cobl Tweaks.esp Creature Diversity.esp GP_Safe Water.esp 301_Compass.esp CastleEltz.esp Castle_Domrose_V1.2.esp CastleWestWeald.esp Castle_Highrock.esp Kvatch Rebuilt.esp . Bashed Patch tag suggestion: {{BASH:Actors.AIPackages}} Kvatch Rebuilt Weather Patch.esp MoreArenaSpectators.esp LFox Expensive Arena Gambling.esp DLCBattlehornCastle.esp DLCFrostcrag.esp . Bashed Patch tag suggestion: {{BASH:C.Name,C.Owner,Factions}} Knights.esp . Bashed Patch tag suggestion: {{BASH:Actors.AIPackages,Factions}} Castle_Knightstone.esp A Imperial Outpost - Fort Novi Sad.esp Castle Wolfspike2.esp DD_JailShackles.esp Dungeon Actors Have Torches 1.6 CT.esp Dungeon Actors Have Torches 1.6 DT.esp Gold Change II.esp . Bashed Patch tag suggestion: {{BASH:Names}} NoObsoleteLoot.esp . Note: Highly likely to be incompatible with every overhaul out there. Realistic Creature Rarity.esp . Note: Almost certainly not compatible with Fran's, MMM, OOO or FCOM. RareItemsv1.18 for RCR.esp . Note: Almost certainly not compatible with Fran's, MMM, OOO or FCOM. Salmo the Baker, Cobl.esp . Bashed Patch tag suggestion: {{BASH:C.Owner,Names,Invent,Factions,Actors.Stats,NPC.class,Actors.AIData,Actors.AIPackages,Graphics}} . Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash. Side's Backpacks.esp . Bashed Patch tag suggestion: {{BASH:Invent}} Side's Backpacks (COBL).esp . Bashed Patch tag suggestion: {{BASH:Invent}} StarX Vampire Deaths.esp . Bashed Patch tag suggestion: {{BASH:Scripts}} No psychic guards harder fix.esp Let There Be Darkness - Cyrodiil + SI.esp . Requires: Shivering Isles. . Bashed Patch tag suggestion: {{BASH:C.Light,Deactivate}} Let There Be Darkness - Knights.esp . Requires: Knights of the Nine. . Bashed Patch tag suggestion: {{BASH:C.Light,Deactivate}} Let There Be Darkness - Mehrunes Razor.esp . Requires: Mehrunes Razor DLC . Bashed Patch tag suggestion: {{BASH:C.Light,Deactivate}} Dogmeat Companion.esp PetsOfChorrol.esp . Bashed Patch tag suggestion: {{BASH:Hair,Eyes}} Cobl Races.esp . Bashed Patch tag suggestion: {{BASH: Eyes, Hair, R.Relations, Voice-M, Voice-F,R.Description,R.Skills,R.Attributes-F,R.Attributes-M,R.ChangeSpells}} . Note: Do not use with RBP. Cobl Filter Late MERGE ONLY.esp . Bashed Patch tag suggestion: {{BASH: Filter,Deactivate}} All Natural - Indoor Weather Filter For Mods.esp . Bashed Patch tag suggestion: {{BASH:Filter,C.Climate,Deactivate}} -----------------------------------------------------------------Unrecognised mod files: Reorder these by hand using your favourite mod ordering utility. ----------------------------------------------------------------- Unknown mod file: tag_NaturalWildlife_v12.espUnknown mod file: Axebane_Hunters20.espUnknown mod file: BuyableTorch.espUnknown mod file: GoldCoinBagger.espUnknown mod file: All armor and SE armor playable.espUnknown mod file: Weightless Items Fix.espUnknown mod file: Set10-100Bounty10Days.espUnknown mod file: BetterPrices.espUnknown mod file: Legion Bounty Hunter1.1.espUnknown mod file: Oblivions God of the sea.espUnknown mod file: KvatchRankFix.espUnknown mod file: Barter_Gold_Mod-9287.espUnknown mod file: More_Gold_in_Locked_Containers-5976.espUnknown mod file: No_Respawn_or_Essential_NPCS-2137.espUnknown mod file: No_More_Quest_Items-4810.espUnknown mod file: Natural360weather.esp -----------------------------------------------------------Done. 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mooncarver Posted October 7, 2010 Share Posted October 7, 2010 my guess would be, that you need to make a bashed patch. how to make one is a bit difficult to explain for me, so let me just provide you with some links: you'll need this program and wrye python to run it: http://www.tesnexus.com/downloads/file.php?id=22368 install everything from wrye python and then unpack the wrye bash archive into your oblivion folder (not the data folder). go to the folder "mopy", then "extras". copy-paste the file "bashed patch, 0.esp" into oblivions data folder. run wrye bash launcher form the folder "mopy". on the bottom of wryes window you'll find small icons. click the boss icon. afterwards right click on the bashed patch in wrye bashs mod window and click on "rebuild bashed patch". now you either wait for someone with better english to explain what to do or you read some online manuals, like this one: http://sites.google.com/site/oblivionpoinfo/finishinstall/bashedpatch (helped me a lot) or this one: http://wryebash.netai.net (very detailed) Link to comment Share on other sites More sharing options...
LordSms Posted October 7, 2010 Author Share Posted October 7, 2010 Thank you Moon. I appreciate you taking your time to explain this to a noob like me. I finally figured it out though, but again thanks anyways. I got it all to working Link to comment Share on other sites More sharing options...
mooncarver Posted October 7, 2010 Share Posted October 7, 2010 you're welcome. Link to comment Share on other sites More sharing options...
Smooth613 Posted October 7, 2010 Share Posted October 7, 2010 Glad to see you got it working, see it helps to read a little bit. :thumbsup: I know I may have came across as a little harsh but sometimes it's the best way. It makes you work a little bit, that way you learn more in the end so you'll know next time. I'd just like to mention a few things though. I'm not sure what a lot of those unsorted mods are but one stands out to me. "Natural360Weather.esp" Is that some type of weather mod? If so disable it so it doesn't conflict with All Natural. Here's another tip: When posting LO use Wrye Bash to get a better format than what BOSS provides. Also don't worry about tagging, BOSS will do it for you as long as you run it before building the patch. You can run BOSS directly from Wrye Bash too, it has an icon on the bottom left.-Open Wrye Bash-Click on Mods Tab-Rick click on Load Order header-Click 'List Mods' Now copy paste all of that in your topic/reply and it's much easier to read plus it lets us know what mods are active and which ones are merged, etc...It'll look like this. Notice how some mods have numbers and letters, others have ++ , and some have ** . This indicates which state the mod is in. Active, Merged, and Virtually active. All of this is very helpful especially when troubleshooting. Active Mod Files: 00 Oblivion.esm 01 Jog_X_Mod.esm 02 ScreenEffects.esm 03 All Natural Base.esm [Version 1.0] 04 Armamentarium.esm [Version 1.35] 05 Artifacts.esm [Version 1.1] 06 AFC v2 Core.esm 07 HorseCombatMaster.esm 08 Unofficial Oblivion Patch.esp [Version 3.2.10] 09 DLCShiveringIsles.esp 0A Unofficial Shivering Isles Patch.esp [Version 1.4.0] ** LoadingScreens.esp 0B Natural_Habitat_by_Max_Tael.esp 0C All Natural.esp [Version 1.0] 0D All Natural - SI.esp [Version 1.0] ++ All Natural - Bravil Mages Fix.esp ++ All Natural - SI Settlements NIW Support.esp 0E Immersive Interiors.esp [Version 0.7] 0F Immersive Interiors - Lights Addon.esp [Version 0.7] 10 Enhanced Water v2.0 HD.esp ++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.1] ++ Symphony of Violence.esp 11 All Natural - Real Lights.esp [Version 1.0] 12 WindowLightingSystem.esp 13 AliveWaters.esp 14 AliveWaters - Koi Addon.esp 15 AliveWaters - Slaughterfish Addon.esp 16 AFC v2 Combo Chains.esp 17 AFC v2 Locational Damage.esp 18 Book Jackets Oblivion.esp 19 ClocksOfCyrodiil.esp 1A ImprovedSigns.esp 1B P1DseeYouSleep.esp 1C Spell Delete.esp 1D Crowded Roads Revisited.esp [Version 1.1] 1E Crowded Roads Revisited_ChorrolCheydinhal_5.esp 1F Crowded Roads Revisited_YellowRoad_5.esp 20 Crowded Roads Revisited_GoldRoad_10.esp 21 Crowded Roads Revisited_GreenRoad_10.esp 22 Map Marker Overhaul.esp [Version 3.6] 23 Map Marker Overhaul - SI additions.esp [Version 3.5] 24 YetAnotherHotkeyMod.esp 25 DLCHorseArmor.esp 26 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] 27 DLCOrrery.esp 28 DLCOrrery - Unofficial Patch.esp [Version 1.0.3] 29 DLCVileLair.esp 2A DLCVileLair - Unofficial Patch.esp [Version 1.0.5] 2B P1DseeYouSleep - DLCVileLair.esp 2C DLCMehrunesRazor.esp 2D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] 2E DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 2F Book Jackets DLC.esp 30 GrimbotsSpellTomes.esp 31 Adonnays Elven Weaponry.esp ++ CM_Better Wine_SI.esp 32 PTArtifacts.esp 33 Sin's Expanded Light Armor Kit [NPC].esp 34 RealSwords - Bosmer LO-NPC.esp 35 RealSwords - Breton LO-NPC.esp 36 RealSwords - Khajiit LO-NPC v1.3.esp 37 RealSwords - Nord LO-NPC SI.esp 38 RealSwords - Redguard LO-NPC.esp 39 DLCThievesDen.esp 3A DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] 3B DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] ++ ArmamentariumLL.esp [Version 1.35] ++ ArmamentariumLLMagic.esp [Version 1.35] 3C ArmamentariumArtifacts.esp [Version 1.35] ++ ArmamentariumLLArmaVendor.esp [Version 1.35] 3D OBSE-Storms & Sound SI.esp 3E Artifacts.esp [Version 1.1] ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] 3F BHC_Expanded.esp [Version 1.2] 40 BrotherhoodRenewed.esp [Version 1.0.7] 41 Ranokoas City Stealth Exits.esp [Version 2.2] 42 thievery.esp 43 Unique Dungeons - Lichs Lair.esp 44 Unique Dungeons - Lost Glory.esp 45 DLCBattlehornCastle.esp 46 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4] 47 DLCFrostcrag.esp 48 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] 49 Knights.esp 4A Knights - Unofficial Patch.esp [Version 1.0.9] 4B ElsweyrAnequina.esp 4C Faregyl.esp [Version 1.0.10] 4D Faregyl+Anequina Patch.esp 4E xulAncientYews.esp [Version 1.4.3] ++ AleswellNoRefractFix.esp 4F Curseman's Anti Extinction Mod.esp 50 DecoratorAssistant with OBSE v1.1.esp 51 DropLitTorchOBSE.esp [Version 2.4] 52 Dungeon Actors Have Torches 1.6 DT.esp 53 Exterior Actors Have Torches 1.3 DT.esp 54 Oblivifall - Ambiant Dungeon SFX.esp [Version 1.2] 55 Enhanced Vegetation [110%].esp 56 Toggleable Quantity Prompt.esp [Version 3.1.1] 57 RealisticHealth.esp 58 RealisticForceMedium.esp 59 Jump_Adjustment-2211.esp 5A RealSleepExtended.esp [Version 2.4.2] 5B EnchantmentMastery.esp 5C Syc_AtHomeAlchemy_No_Bounty_v2.esp 5D attack and hide harder v2.0.esp 5E sycHearNoEvil.esp [Version 1.0] 5F Enhanced Grabbing.esp [Version 0.5] 60 Denock Arrows.esp 61 Deadly Reflex 5 - Timed block and 150% damage.esp 62 DeadlyReflex 5 - Combat Moves.esp 63 Deadly Reflex Bow Sway.esp 64 Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 7.1] 65 Duke Patricks - Actors Can Miss Now.esp 66 Duke Patricks - Combat Archery.esp [Version 3.2] ** Let There Be Darkness - Cyrodiil + SI.esp ** Let There Be Darkness - Knights.esp ** Let There Be Darkness - Mehrunes Razor.esp ** Let There Be Darkness - Thieves Den.esp ** Let There Be Darkness - Elsweyr.esp 67 MRP - Autosaving.esp 68 MRP - Cant Equip Item.esp 69 MRP - Fast travel unavailable.esp 6A MRP - Horse stabled outside gate.esp 6B MRP - Loading area.esp 6C MRP - Not enough charge.esp 6D MRP - You find nothing of use.esp 6E MRP - You successfully harvest.esp ** [GFX]_Initial_Glow-all.esp 6F Chameleon-NoRefraction-2411.esp 70 GW71_Life_Detect.esp ++ Real Lava 1.3.esp ++ ForeverView.esp 71 ScreenControls.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.0] 72 Bashed Patch, 0.esp 73 Streamline 3.1.esp Now let me make a few suggestions since you have All Natural up and running. Isn't it sweet? Great mod. Anyway I suggest you follow up by adding these next few mods. Really enhances your immersion. -Immersive Interiors Allows you to see the city from inside buildings through the windows, it's really nice. Look at the images on the page for better idea.-AWLSc A window lighting system and also adds Chimney smoke.Storms and Sound OBSE version Best sound mod and it allows you to hear the weather inside so it goes great with the above mods. Plus lightning can strike the ground! Or even you! Just remember, install one at a time, sort with BOSS (it will auto-tag), rebuild patch, and make sure it works. Rinse and repeat for each mod. Take it slow, read a lot, read it again, and enjoy modded Oblivion. One of the best experiences on the market. :biggrin: Enjoy! Link to comment Share on other sites More sharing options...
LordSms Posted October 7, 2010 Author Share Posted October 7, 2010 Thank you will do. Link to comment Share on other sites More sharing options...
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