dragorago Posted October 9, 2010 Share Posted October 9, 2010 hi there.. atm im working on my own armor (-model) and i already took a look at the oblivion-skeleton with all of its bones.. but im not really sure about certain bones and for what (which movement) they are really needed: forearmtwistupperarmtwistshoulderhelperwristhelperneck (theres already a neck1.. but why 2 neck-bones?) (some of them are on a similair position like another "basic" bone.. like upperarmtwist - upperarm) i searched about it but havent really found a list or something else which explains the exact use of this bones.. i also downloaded some armors from other modder and took a look at them and their bones: some armors using all bones (also those which i already wrote down) but i also had an armor which only used the more "basic" bones (forearm.. upperarm.. clavicle) but not those bones above?! so could anyone please explain for what exactly these bones are needed.. or at least if they are really needed to get a working armor?thnx so far Link to comment Share on other sites More sharing options...
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