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Multiple mods/plugins/patches modifying the same dialog


Yukichigai

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Another basic question: what happens if I have two mods which modify the same dialog? I have a few options I can think of, but specifically I can point to the oft-referenced (by me anyway) Protector Casdin conversation tree. I'd like to add options to turn in equipment from some of the DLCs, but I'd like the packages to be separate for each DLC.

 

What happens when two of them modify the same dialog entry, say for example when the package for Operation Anchorage adds an entry for the Gauss Rifle, while Mothership Zeta adds an option for... well basically every weapon from that DLC? No other changes, just more options in terms of replies. What happens then?

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