g00se2oo5 Posted October 10, 2010 Share Posted October 10, 2010 Hi. I'm new to overhauling F3, although I have lightly modded the game before. I've started with an entirely clean install and chosen the mods which I would like to try for this time round. I have also installed all DLC packs.. ( haven't tried these before). I am using FOSE, FOMM and InvalidationInvalidate ( although I think FOMM can do this..). Before I even start up the game, I would just like to know if any of the seasoned mod users could give feedback on the choice and order of my installed mods. Here is the FOMM load order - Fallout3.esmAnchorage.esmBrokenSteel.esmPointLookout.esmZeta.esmDestruction.esmCRAFT.esmCALIBR.esmFOOK2 - Main.esmxCALIBR.esmFOOK2 - [*censored*] World And Neighbourhood Kit.esmFOOK2 - [DIK] DLC Improvement Kit.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmFO3 Wanderers Edition - Alternate Travel.espFOSEPerception Distance.espDarNifiedUIF3.espFellout-pipboylight.espDestruction - Main.espDestruction - Main - Statics.espDestruction - DLC.espDestruction - DLC - Statics.espFOOK2 - Main.espFOOK2 - [EVE] Energy Visuals Enhanced.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - Mothership Zeta.espMyFOOK2 - No Rape Victims.espMyFOOK2 - Black & White Tranquility Lane.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - Followers Enhanced.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional VATS Halftime.espFO3 Wanderers Edition - Optional VATS Realtime.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - FOOK2.espMart's Mutant Mod - FOOK2 - DIK.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espAchievement Remover [All].espAchievement Remover [FWE].espAchievement Remover [DIK].espFWE(v.5.04)+WMK_weapons_xCALIBRified.espFWE+WMKexcalibrified(Anch).espFWE+WMKexcalibrified(Lkout).espFWE+WMKexcalibrified(Pitt).espDestruction - CP - Fellout.espxCALIBR_override_unsorted.espxCALIBR_override.espxCALIBR_override_FWE5.espxCALIBRammo_FWE.espMart's Mutant Mod - Master Menu Module.esp Total active plugins: 76Total plugins: 77 I know 'destruction' has known issues with Fook2 but any other info on foseable conflicts or ideas on other mods to add...or take away, would be appreciated. :) Thanks Link to comment Share on other sites More sharing options...
WastelandAssassin Posted October 10, 2010 Share Posted October 10, 2010 well, i don't know if that's still true, but from what i recall, FWE and FOOK had no patch for the latest versions, which might cause a problem, as there do not work to well together (to say the least) now, you also have to take into account one more thingthe more overhauls you use, the less stable your game will beso don't be surprised if you start getting CTDs and other issuesthat's the price we pay for modsstill, i would favor mods over a non-problematic gameFallout is fun, for some time, but it get's kinda old after some time anyhow, aside from the FWE-FOOK thing, i don't see any problem, but then again, i am really no expert on this, and i have lost track on the development of these mods good luck, and enjoy your new Fallout experience :happy: Link to comment Share on other sites More sharing options...
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