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First person view higher than model's head


thyris

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I've modded the game quite a bit, and I need to know what type of mods would do something like that. When I'm in 3rd person view the camera height is fine, but according to one of the debug pages in-game the WorldRoot CameraNode z axis jumps from 18 (where it should be) to 72, several feet above my character's head when I enter 1st person view from 3rd. I've tried running the game with no mods, and without OBSE on, but this still happens, so the error must be in a resource pack or resource override folder somewhere.

 

I've researched this extensively, to no avail. Most things seem to point to using Wyre Bash, which unfortunately isn't possible for my computer, so I'm forced to have only three options. I guess python just doesn't like windows 7 x64 :(

 

I can think of three possible solutions, find the offending file/files that are causing the problem, design a mod myself that affects the camera height (WorldRoot CameraNode, maybe? A websearch turns up absolutely no way to modify that value, though, unfortunately, at least not in a language I speak.) or execute a console command that lowers it back to 18.

 

So if anyone knows the command, or the offensive resource, please let me know! :)

 

I have plenty of mod listers and whatnot, and I can generate a comprehensive list of my data directory, if necessary.

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i think i have the same problem as you do

but does this problem stick?? because to me, it is just random, so if i exit the game, and then load the save, sometimes it stops

though i have been wondering what was the cause of this

 

i sure do hope there is a solution to this, it is really annoying

 

good luck with fixing that, and if you find a solution, let me know :)

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No, I haven't tried that, actually. At least, I don't think I did. I've been at it for three days with a handful of hours of sleep somewhere in it :P

 

I'll try that after I try a couple more things. I'd rather have it never happen than have it be intermittent :P

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