Lakan Posted January 12, 2015 Share Posted January 12, 2015 (edited) I have a big mod list, but I suspect these three are the responsible mods that are causing my issue(or maybe this has nothing to do with Apocalypse, and that a vanilla spell has become op, or that OBIS is spawning too many op bandits.. Basically, whenever I run into mages, it's an almost inevitable death because all they have to do is hurl fireballs that explode on impact, and I'm dead in an instant, even on adept.It just seems far too ridiculous, and nevermind trying to dodge that. Either because additional mages hurling fireballs, or you have the frost spells.Is there any way to keep this combination, but just not have this madness? I'm barely at level 8 and I'm seeing what are called "Master Spellcaster" or something to that effect. I do have immersive patrols and warzones, but these seemingly high level mages show up even without running into a warzone.EDIT: I should include that I have Enhanced enemy ai mod.EDIT 2: They're called "Spell Masters" and I know they're from OBIS because they have the "Book of Bandits" on them. They're everywhere even at such a low level as level 8. Edited January 12, 2015 by Lakan Link to comment Share on other sites More sharing options...
Indigoblade Posted January 13, 2015 Share Posted January 13, 2015 I'm the guy who makes obis, please be more specific when you mean spell masters, the actual names would be best Link to comment Share on other sites More sharing options...
Lakan Posted January 13, 2015 Author Share Posted January 13, 2015 (edited) I'm the guy who makes obis, please be more specific when you mean spell masters, the actual names would be bestAh great! That's just it though, they are called Spell Masters. I found others that are called Death priests, and several variants of warlocks, for example, Fire warlocks. I'm going to try and pull up more names here, but are any of the above from your mod? Love the havoc btw, just hope I can get the mage thing sorted out. EDIT: Also Banned Ice Mage, Bandit Marauder Mage. Edited January 13, 2015 by Lakan Link to comment Share on other sites More sharing options...
Lakan Posted January 13, 2015 Author Share Posted January 13, 2015 (edited) In particular, I seem to be running into npcs called "Battle Sorcerer". I'll post my entire mod list here:But in particular, the Bandit Marauder Mage and Bandit Sorcerer are really the ones that are impossible to take down. They throw fireballs and have some sort of armored spell around them, as they are also tanky, and I'm meeting them at level 1! Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp Skyrim Project Optimization - Full Version.esm ETaC - RESOURCES.esm EFFCore.esm ApachiiHair.esm JSwords.esm SkyTEST-RealisticAnimals&Predators.esm Lanterns Of Skyrim - All In One - Main.esm WinterholdDestruction.esm SkyMoMod.esm ORS_SolitudeGate.esm ORS_MorthalPain.esm RE_RealEstate_Core.esp HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp Cutting Room Floor.esp DSerULG.esp Chesko_LoreBasedLoadingScreens.esp The Eyes Of Beauty - Elves Edition.esp Atlas Compass Tweaks.esp ETaC - Complete.esp EnhancedWetnessandPuddles.esp Dr_BandolierDG.esp RaceMenuPlugin.esp HitStop.esp ETaC - Dragon Bridge South.esp 3DNPC.esp 3DNPCEFF.esp Epic Music Overhaul.esp UIExtensions.esp Exhaustion.esp JSwords_Load_Screens.esp Hothtrooper44_Armor_Ecksstra.esp CombatDramaOverhaul.esp Immersive NPC in the dark.esp ShootingStars.esp Prometheus_No_snow_Under_the_roof.esp WARZONES - Civil Unrest.esp Better Dynamic Snow.esp ExpandedWinterholdRuins.esp Real Wildlife Skyrim 0.1.esp Helgen Reborn.esp Prometheus_NSUTR BDS Patch.esp ETaC - Complete EWDR Patch.esp RaceMenu.esp SkyHavenTempleEnhanced.esp Guard Dialogue Overhaul.esp PumpingIron.esp SkyUI.esp Dual Sheath Redux.esp TakeNotes.esp WetandCold.esp Weapons & Armor Fixes_Remade.esp Clothing & Clutter Fixes.esp CollegeOfWinterholdImmersive.esp Complete Crafting Overhaul_Remade.esp Monster Wars.esp Skyrim Immersive Creatures.esp Rebirth Monster.esp ethereal_elven_overhaul.esp HighElfSkinTones.esp Rebirth Monster - SIC Patch.esp SkyTEST Integration Patches.esp RealisticNeedsandDiseases.esp WATER.esp RND_RWS-Patch.esp RND_USKP-Patch.esp RND_Dawnguard-Patch.esp PerkusMaximus_Master.esp PerMa Expansion 1 - Wintermyst.esp PerkusMaximus_Mage.esp dD - Enhanced Blood Main.esp dD-Larger Splatter Size.esp dD - Realistic Ragdoll Force - Realistic.esp getSnowy.esp lanterns.esp winterhold_improvements.esp rcrnShaders.esp Duel - Combat Realism.esp RCRNdgdb.esp RCRNvolumetric.esp EnhancedLightsandFX.esp BrighterTorchesBiggerMagelight.esp Chesko_WearableLantern.esp Vividian - AllinOne Presets.esp ELFX - Dawnguard.esp Cloaks - Dawnguard.esp WATER DG.esp ETaC - Complete ELFX Patch.esp Vividian - RCRN Weather patch.esp RealisticNights.esp Supreme Fog.esp RealisticNightsDG.esp RealisticNightsDB.esp WI_CWI_ELFX_Patch.esp SoS - The Wilds.esp ShenkThieveryOverhaul.esp SoS - The Wilds-PatchRCRN.esp OBIS.esp OBISDB.esp Civil War Overhaul.esp Bring Out Your Dead.esp FireAndIceOverhaul.esp UltimateDragons.esp Crossbows_Basic_Collection_EN_LL.esp GardensOfWhiterun.esp Skyrim Immersive Creatures - DLC2.esp Pre PaMa SiC Patch.esp dD-DG-DB-MM-SiC EBT Patch.esp Immersive Weapons.esp Pre PaMa WAFR CCOR IW BoYD Patch.esp WeaponsArmorFixes_ImmersiveWeapons_Patch.esp Unique Uniques.esp OBISDB-FaceMasksFix.esp OMageReplacerPack.esp SoS - The Dungeons.esp ETaC - Complete LoS Patch.esp PerkusMaximus_Thief.esp Immersive Whiterun.esp BetterCitiesWhiterun.esp Immersive Whiterun EEO Patch.esp RE_RealEstate.esp Immersive Solstheim.esp Immersive Solstheim EEO Patch.esp Inns and Taverns.esp City Forest and Landscape V2 trees whiterun light fix.esp CityForestV2_6.esp ETaC - Complete NoSnow Patch.esp ETaC - Better Dynamic Snow Patch.esp WetandCold - Holidays.esp ETaC - Complete STO Patch.esp ETaC - Complete WC Holidays Patch.esp Hothtrooper44_ArmorCompilation.esp WATER DB Waves.esp RND_Dragonborn-Patch.esp Inconsequential NPCs.esp EFFDialogue.esp TheFrontier.esp Populated Dungeons Caves Ruins for USKP.esp Populated Dungeons Caves Ruins.esp DragonmournInn.esp Skyrim Better Roads and Bridges - All In One - Merged.esp Cloaks.esp 1nivWICCloaks.esp Inconsequential NPCs - Enhancement.esp CWIDawnDragonPatch.esp Run For Your Lives.esp ORS_ChaptersLinker.esp Immersive Orc Strongholds.esp TheDomain.esp AdalMatar.esp Populated Forts Towers Places.esp ImmersiveStables.esp ETaC - Complete Im. Stables Patch.esp ETaC - Complete Taverns Patch.esp Atlas Legendary.esp wizDynamicThings.esp PerkusMaximus_Warrior.esp UltimateCombat.esp Populated Lands Roads Paths.esp Populated Cities Towns Villages.esp JSwordsDistributionBalancePlugin.esp Immersive Patrols II.esp ETaC - Complete CRF Patch.esp DF127CaranthirTowerMod.esp FGT.esp Dr_Bandolier.esp BandolierForNPCMasterFile.esp BandolierForNPC IA Cloaks WIC Dawnguard Patch.esp BandolierForNPCsWIC_V2.esp 1nivWICSkyCloaksPatch.esp PerMa Immersion Tweaks - Bandolier.esp BandolierForNPCsCheaperBandoliers_BalancedWeight_Dawnguard.esp PerMa Immersion Tweaks - Bandolier DG.esp CWINPCOpulentApachii.esp CWICaranthirTowerPatch.esp Apocalypse - The Spell Package.esp ETaC - Whiterun Ext CRF Patch.esp Chesko_Frostfall.esp Populated Skyrim Civil War.esp PerMa_Survivalism.esp PerMa Immersion Tweaks - Frostfall.esp Apocalypse - PerMa Compatibility Patch.esp Apocalypse - More Apocalypse.esp Apocalypse - More Apocalypse - PerMa Compatibility Patch.esp RND_HearthFires-Patch.esp Morning Fogs.esp WhiterunInEnhanced.esp FNISspells.esp Bandit Patrols.esp ETaC - Complete ORS Patch.esp Cloaks - USKP Patch.esp Populated Skyrim Prisons Cells.esp SoS - The Dungeons-PatchRCRN.esp RND_AnimalLoot.esp Sleeping Innkeepers.esp ETaC Complete - BOYD NPC Fix.esp ETaC - Complete EEO Patch.esp ETaC - Complete SI Patch.esp WATER Plants.esp manny Lantern Caretakers.esp ETaC - Complete RE Patch.esp Hunterborn.esp Hunterborn_LanternsAndCandles-Patch.esp Hunterborn_RND-Patch.esp Hunterborn_Frostfall-Patch.esp Hunterborn_WearableLantern-Patch.esp Extended Encounters.esp ETaC - Whiterun Ext LoS Patch.esp BorderSense.esp ETaC - Complete Atlas Patch.esp WATER - Sir Crabalot Returns.esp TheEyesOfBeauty.esp Alternate Start - Live Another Life.esp Pre PaMa CCF Patch.esp Bashed Patch, 0.esp ASIS-Dependency.esp ASIS.esp PatchusMaximus.esp Dual Sheath Redux Patch.esp Edited January 13, 2015 by Lakan Link to comment Share on other sites More sharing options...
Indigoblade Posted January 14, 2015 Share Posted January 14, 2015 I'll admit, spell casters are a bit more common than I expected, I'll see what I can do Link to comment Share on other sites More sharing options...
Lakan Posted January 14, 2015 Author Share Posted January 14, 2015 (edited) It's not the "novice mages" or regular mages that are fault here, just for clarity's sake. It's the mages that are specifically tanky and do the one shot killing even on adept. There are probably higher level mages spawning earlier than they are supposed to be, depending on how the system all works out.With that being said, are you familiar with a "Bandit Marauder Mage"?? That npc is also the same, tanky, impossible to kill at lower levels, in fact even on god mode they just heal so it takes a multitude of npcs to take down one of them. Edited January 14, 2015 by Lakan Link to comment Share on other sites More sharing options...
Indigoblade Posted January 14, 2015 Share Posted January 14, 2015 (edited) Hmmm, What level are you exactly? 30s or 40s? EDIT: Nevermid I reread your post. I agree there should not be the Marauder at your level... And it is strange that it did pop up. Im gonna check out your load order real quick EDIT: Alright after double checking your load order, I dont really see a mod that effects mine. So what I think what happened is that ASIS freaked out a spawned you a bandit outside of your level range. So what I suggest is that you stay away from that place where you found the marauder bandit (Who shouldnt have shown up btw the worst you face at lvl 8 is a lvl 30 which is either extremely rare or a boss in OBIS, that particular bandit is lvl 60) and wait for about 10 in game days... The game will reset the area and remove that bandit and exchange it with a less OP one hopefully. I can assure you that OBIS should not be spawning lvl 60 bandits at lvl >10. I just tested the mod and never encountered anything that big so early. Hope my trick helped Edited January 14, 2015 by Indigoblade Link to comment Share on other sites More sharing options...
Lakan Posted January 14, 2015 Author Share Posted January 14, 2015 Hmmm, What level are you exactly? 30s or 40s? EDIT: Nevermid I reread your post. I agree there should not be the Marauder at your level... And it is strange that it did pop up. Im gonna check out your load order real quick EDIT: Alright after double checking your load order, I dont really see a mod that effects mine. So what I think what happened is that ASIS freaked out a spawned you a bandit outside of your level range. So what I suggest is that you stay away from that place where you found the marauder bandit (Who shouldnt have shown up btw the worst you face at lvl 8 is a lvl 30 which is either extremely rare or a boss in OBIS, that particular bandit is lvl 60) and wait for about 10 in game days... The game will reset the area and remove that bandit and exchange it with a less OP one hopefully. I can assure you that OBIS should not be spawning lvl 60 bandits at lvl >10. I just tested the mod and never encountered anything that big so early. Hope my trick helpedAh, I was about to have a heart attack. So I can visit these places, just wait 10 ingame days and they will not spawn? I tested a save even without ASIS btw, but I wasn't sure if it was a save that had ASIS on previously or not, because I couldn't make an entirely new save. All I know is I was thinking ASIS had something to do with it, and it was one of the first things I deactivated(had to anyway, otherwise it would have been missing a master and then ctd at launch). Link to comment Share on other sites More sharing options...
Indigoblade Posted January 14, 2015 Share Posted January 14, 2015 Yeah, in your house should be fine. If it is a dungeon or cave however, you have to wait 30 days b4 it will reset :P if it is outside 10 days should work Link to comment Share on other sites More sharing options...
Lakan Posted January 14, 2015 Author Share Posted January 14, 2015 (edited) Was it fine that I waited at Dragonsreach? In any case, I saw way more novice mages and mages my level. I think it was ASIS freaking out and spawning high level npcs from across all the mods. The worst I saw was Battle Sorcerers and Mage Marauders, but they were this time able to be killed, and I was on expert.(although this is me on god mode btw, I mean I was able to reasonably take their health down, they weren't "tanky").I still encountered some sorcerers around barleydark farms, but I can't remember if they were particularly hard to kill or not, as that was the first place I checked and did not go into god mode. I think their health was also not super tanky this time around.I'm going to make another bashed patch and rerun ASIS. Then wait 10 days again inside Dragonsreach. If I reran ASIS, loaded into the save where I already waited 10 days, would I have needed to wait 10 more days due to the repatching of the Bashed Patch and ASIS? I'm rerunning ASIS because Wrye Bash is telling me that my load order is different.EDIT: I ran into a tanky Bandit Marauder Mage at level 1 again, but not in the designated area anymore. Actually, I keep encountering these people not inside, but around Fort Greymoor and Barleydark farms. However, I also finally run into "novce" mages, and the novice mages did exist within Fort Greymoor, just outside was waiting a tanky bandit marauder mage. And in Barleydark farms I encountered sorcerers. Not sure if that's from your mod or anything. In the place near Whiterun though, the road going to the east, I haven't encountered any of these sorts. Edited January 14, 2015 by Lakan Link to comment Share on other sites More sharing options...
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