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Various Thieving Related Addons


Metal_Mavrik

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I have an idea for a total conversion mod of Oblivion. I don't want to say much more knowing that when a project is revealed, some people tend to judge requests based on the project itself. However, you can probably guess what it is from these requests. Either point me to existing addons that accomplish these tasks, make one (if you are so inclined, whatever floats your boat), or provide me with advice to help me accomplish the goals on my own. Any of that will do.

 

1: Wall pressing. The ability of the character to put their back flat to a surface and thus slip past foes in narrow hallways, maximize shadow use, ect. Preferably the player would also have the ability to move side to side against the wall, but a stationary wall press could also suffice.

 

2: Mounting/Vaulting/Grabbing edges. I know this seems like a far fetched idea based on the oblivion engine's limitations, however, I believe that almost anything is possible. Even if I have to define grabbable edges in the map editor with some object, that will work. (I'm not asking for an engine that automatically just knows where edges are. THAT is far fetched.) I imagine it would work similarly to a ladder, but just side to side instead of up and down. Thoughts?

 

3: Non-menu pickpocketing. Basically when you pick someone's pocket, instead of opening a menu where you choose items to take, you automatically take a single random item out of the bunch. Based on your sneak and/or dexterity, you may even get two or three things by random chance. Of course you can still knock people out or kill them and loot their bodies normally.

 

4: Fall recovery. The easiest way to describe this is like Mirror's Edge. When falling a distance that may damage you, you can press a key to roll when you land to soften the impact. Obviously you may still take damage or die depending on the height of the fall. Also acceptable would be a simple automatic roll from a fall higher than X number of feet.

 

5: Balancing beams. Say you want to walk across a rope between two buildings. It should be more difficult than just walking across. I'd like to have (again like Mirror's Edge) a system where if an object or area is defined as a balancing beam, then as you go across you have to press the a and d keys to keep the character balanced and prevent them from falling. Also, balancing should damage fatigue, and if fatigue runs out then the character will fall. Character animations are not necessarily required, a simple graphical representation of lean would do. (Like a tony hawk game. Uhg, I never thought a mod idea of mine would include the phrase "like a tony hawk game.")

 

Thanks. :)

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