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Bashed Patch wont rebuild


maynard3747

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Hello, i have a problem, i recently updated wyrebash and python and i finally (with help of this forum) got wyrebash to open up by changing the target in the shortcut of the launcher to C:\Python25\python.exe bash.py -d and now, it opens with a black box to the left of the wyrebash window, and when i try to rebuild the bashed patch, it comes up with the progress green slider and then it gets almost done and then in the black box it says:

 

Traceback (most recent call last):

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4919,

in Execute

patchFile.buildPatch(log,SubProgress(progress,0.8,0.9))#no speeding needed/r

eally possible (less than 1/4 second even with large LO)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 15314,

in buildPatch

patcher.buildPatch(log,SubProgress(subProgress,index))

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 22155,

in buildPatch

tweak.buildPatch(log,progress,self.patchFile)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 21600,

in buildPatch

log(_('Staffs set to maximum weight of %f') % mxWeight)

NameError: global name 'mxWeight' is not defined

Traceback (most recent call last):

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4919,

in Execute

patchFile.buildPatch(log,SubProgress(progress,0.8,0.9))#no speeding needed/r

eally possible (less than 1/4 second even with large LO)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 15314,

in buildPatch

patcher.buildPatch(log,SubProgress(subProgress,index))

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 22155,

in buildPatch

tweak.buildPatch(log,progress,self.patchFile)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 21600,

in buildPatch

log(_('Staffs set to maximum weight of %f') % mxWeight)

NameError: global name 'mxWeight' is not defined

Traceback (most recent call last):

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4919,

in Execute

patchFile.buildPatch(log,SubProgress(progress,0.8,0.9))#no speeding needed/r

eally possible (less than 1/4 second even with large LO)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 15314,

in buildPatch

patcher.buildPatch(log,SubProgress(subProgress,index))

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 22155,

in buildPatch

tweak.buildPatch(log,progress,self.patchFile)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 21600,

in buildPatch

log(_('Staffs set to maximum weight of %f') % mxWeight)

NameError: global name 'mxWeight' is not defined

MERGE/SCAN ERROR: FCOM_Convergence.esp

Traceback (most recent call last):

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4918,

in Execute

patchFile.scanLoadMods(SubProgress(progress,0.2,0.8)) #try to speed this up!

 

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 15210,

in scanLoadMods

self.scanModFile(modFile,nullProgress)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 15264,

in scanModFile

block.updateRecords(modFile.tops[blockType],mapper,mergeIds)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\bosh.py", line 4232, i

n updateRecords

fids = set([record.fid for record in self.records])

MemoryError

Traceback (most recent call last):

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 9592,

in Execute

patchDialog = PatchDialog(self.window,fileInfo)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4871,

in __init__

gConfigPanel = patcher.GetConfigPanel(self,gConfigSizer,self.gTipText)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 5318,

in GetConfigPanel

self.gDeselectAll = button(gConfigPanel,_("Deselect All"),onClick=self.Desel

ectAll)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\balt.py", line 230, in

button

gButton = wx.Button(parent,id,label,pos,size,style,val,name)

File "C:\Python25\lib\site-packages\wx-2.8-msw-ansi\wx\_controls.py", line 87,

in __init__

_controls_.Button_swiginit(self,_controls_.new_Button(*args, **kwargs))

wx._core.PyAssertionError: C++ assertion "wxAssertFailure" failed at ..\..\src\m

sw\control.cpp(159) in wxControl::MSWCreateControl(): CreateWindowEx("BUTTON", f

lags=56010000, ex=00000000) failed

Traceback (most recent call last):

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 9592,

in Execute

patchDialog = PatchDialog(self.window,fileInfo)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\basher.py", line 4831,

in __init__

self.gExportConfig = button(self,id=wx.ID_SAVEAS,label=_('Export Patch Confi

guration'),onClick=self.ExportConfig)

File "C:\Program Files\Bethesda Softworks\Oblivion\Mopy\balt.py", line 230, in

button

gButton = wx.Button(parent,id,label,pos,size,style,val,name)

File "C:\Python25\lib\site-packages\wx-2.8-msw-ansi\wx\_controls.py", line 87,

in __init__

_controls_.Button_swiginit(self,_controls_.new_Button(*args, **kwargs))

wx._core.PyAssertionError: C++ assertion "wxAssertFailure" failed at ..\..\src\m

sw\control.cpp(159) in wxControl::MSWCreateControl(): CreateWindowEx("BUTTON", f

lags=56010000, ex=00000000) failed

 

and now i cannot play, when i try to start the obse launcher it goes all the way until i load character, and on character load it crashes out when the bar begins to move. so now i am stuck. below is my load order. if you see anything wrong with it (As an amature) i am kinda new and dont know much about incompatabilities. please help =(

 

Oblivion.esm

TR_OoT_Main.esm

Hammerfell.esm

Windfall.esm

ScreenEffects.esm

All Natural Base.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

TamrielTravellers.esm

FCOM_Convergence.esm

Armamentarium.esm

Artifacts.esm

Kvatch Rebuilt.esm

AFC v2 Core.esm

Fort_Cooper.esm

CM Partners.esm

Easy_Companion_Share.esm

HorseCombatMaster.esm

Oblivion Achievements CORE Version.esm

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Chance of More Enemies.esp

Francesco's Optional Leveled Guards.esp

FCOM_FrancescosNamedBosses.esp

Fran Armor Add-on.esp

All Natural.esp

All Natural - Real Lights.esp

AFC v2 Combo Chains.esp

AFC v2 Combat Moves.esp

AFC v2 Damage Text.esp

AFC v2 Locational Damage.esp

Display Stats.esp

Living Economy.esp

Living Economy - Items.esp

Enhanced Hotkeys.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

1.4TheAtlanteanSword.esp

Adonnays Classical Weaponry.esp

AoC Armoury of Conan.esp

Aragorns Royal Gear.esp

arme - excalibur.esp

Assassin_Blade.esp

Bloodeus'UniqueStuff.esp

BodMod.esp

Dalls_Anduril.esp

Dragon Knight Armor v. 1.1.esp

EY_BM_Armory.esp

FB_Dark_Crusader_Longbow_01.esp

Galadhrim_EV.esp

Medieval Shields.esp

NexonsArmoryENG.esp

Nicoroshi Creations DW heavy.esp

pale_rider's Armory of The Divine Guardian.esp

pale_rider's Armory of the Berserker.esp

Scoundrels Luck Armor.esp

SentientWeapon.esp

Shadow Legion Armor.esp

SK_Berserk_v0.6.esp

Wyverex's - Runes by DJ.esp

javbs.esp

More_Shields.esp

Slof's Horses Base.esp

Slof's Extra Horses.esp

WhistleTrainer.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Bob's Armory Oblivion.esp

FCOM_BobsArmory.esp

Loth's Blunt Weapons for Npcs.esp

Oblivion WarCry EV.esp

FCOM_WarCry.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-Map_Markers_Stock.esp

ArmamentariumArtifacts.esp

FCOM_Convergence.esp

FCOM_RealSwords.esp

Mart's Monster Mod - Hunting & Crafting.esp

WCGL - Wilderness Creatures 1.1.esp

TamrielTravellers4OOO.esp

FCOM_MoreRandomSpawns.esp

FCOM_MoreRandomItems.esp

T.I.E4MODS.esp

300_Akaviri_Stronghold.esp

300_Artifacts.esp

AdenseEpicDungeon.esp

ADWMeadowHall.esp

Artifacts.esp

Dalls_Merchant.esp

DopplersArmory.esp

eden castle.esp

Forgotten Tomb.esp

Fort_Cooper.esp

Gift of Kynareth.esp

300_White Stallion 4.esp

Kvatch Rebuilt.esp

Kvatch Rebuilt - Leveled Guards - FCOM.esp

Kvatch Rebuilt Weather Patch.esp

LostSwordOfTheAylied.esp

LostSwordOfTheAylied - OBSE Add-On.esp

Malevolent.esp

Oblivion Achievements CORE.esp

SanctumSanctorum.esp

Secrets.esp

ShadowfangKeep.esp

Theryon.esp

Apachii_Heroes_Store.esp

Windfall.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

Ruin.esp

Mighty Umbra.esp

Lost Paladins of the Divines.esp

HoarfrostCastle.esp

HammerfellBorders.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV_withoutWheat.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

UL Imperial Isle Adense Epic Dungeon Patch.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

bartholm.esp

Harvest [Flora].esp

Harvest [Flora] - DLCFrostcrag.esp

Bag of Holding.esp

goblin_wars.esp

ImmersiveHealthIndication.esp

NewMerchantItems.esp

P1DkeyChain.esp

Wolvmans_Hidden_Unique_Merchant_Items.esp

SupremeMagicka.esp

SM_ShiveringIsles.esp

SM_EnchantStaff.esp

MidasSpells.esp

FearsomeMagicka.esp

Enchantment Enhanced.esp

Enchantment Splitter.esp

Multiple Enchantments.esp

CombatFPSOptimizer.esp

Deadly Reflex 5 - Timed block and 1.5x damage.esp

DeadlyReflex 5 - Combat Moves.esp

Oblivion XP.esp

Oblivion XP - OOO.esp

tkHairPack01.esp

Nords With Beards.esp

CapsAdmin.esp

CM Partners.esp

CM Partners More NPCs.esp

CM Faramir.esp

CM Legolas.esp

DAConan.esp

theguywhounlockedthecell.esp

psychocompanion.esp

psychocompanion1.esp

psychocompanionfinal.esp

psychopartner2.esp

psychopartner3.esp

psychopartner4.esp

psychopartner5.esp

psychopartner6.esp

psychopartner7.esp

psychopartner8.esp

GW71_Life_Detect.esp

Bashed Patch, 0.esp

Streamline 3.1.esp

UltimateSigilStones.esp

dragonslayer2-hardesthits.esp

dunbarrowupgrade.esp

DestructionFix.esp

Compleat Enchanter balanced.esp

Emertxe.esp

ares.esp

Hatred Rising.esp

Ring of Feather 500.esp

Underground Assassin 0.6.esp

MerchantPlus.esp

ramparter's plate armor - v1.0.esp

TiginsWeaponry.esp

EpickAdventurept1.esp

Dalls_BlackBow.esp

KohdiScimitar.esp

DAGandalf.esp

lair of the unforgiven 2.esp

CM Boromir.esp

Trails_Of_The_Immortals.esp

TotI_Fix01.esp

Rooftop Rewards cleaned.esp

Oblivion Achievements CM Companions.esp

DAAragorn.esp

AragornCM.esp

A Black Rebellion.esp

Black Knight's armor.esp

FB_DC_Holy_Shadow_Buckler.esp

Sigil Stone Fuser v2 - Easy.esp

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I'm going to refer you to the latest Wrye Bash Thread. The latest version along with the latest version of BOSS is having multiple issues for many people. Then others seem to have it working fine with some trial and error. I suggest using the latest stable version 287 until the quirks are all sorted out on 288. Actually 289 should be released soon which is supposed to be fixing a lot of the issues mentioned. Just browse through the thread I linked and you may be able to get 288 working. If not you'll need to revert to 287 and again you'll need to read over the info because others that have rolled back to 287 have experienced issues downgrading since different versions of Python are used.

 

That's all I got for you, browse the thread and see what you can do. For now though I suggest 287 as it works perfectly. I'm still using 287 until all of these issues are sorted out. I see no reason to upgrade when what I have is working perfectly and doing everything I tell it to. Maybe later with 289 or even 290 I'll change, but with all these issues currently, no thanks. I'll stick to actually playing the game. Good luck! :thumbsup:

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As I mentioned you'll just have to read through Wrye Bash Thread #50 and #51 on BethSoft Forums. I linked you to #51 which has a link at the very top to #50. You will find plenty of bug dumps and solutions in those topics. Some versions require wxPython Unicode and others require the ANSI version. The newer versions are being converted to read Unicode while other versions use ANSI. You need to make sure you have the proper version of Python. All of this information is in the link I provided you earlier.

 

288 is having troubles currently that are being sorted out. 288 is more of a beta it seems and people are working out the issues. While 287 is considered functioning and stable. It's up to you which version you use. You just need to read the information presented to you. I've provided you a source of information for solving your problem. It's up to you to utilize this information and sort it out. It's all that one can do. I wish you luck.

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Use Wrye Bash 287, I mentioned this previously.

I suggest using the latest stable version 287 until the quirks are all sorted out on 288.

288 is having troubles currently that are being sorted out. 288 is more of a beta it seems and people are working out the issues. While 287 is considered functioning and stable.

 

There were a multitude of changes from 275 to 287. Use the most recent stable version, never rollback to an older version for no reason. Report back after you have Wrye Bash 287, it's likely your problems will solve themselves. If not we can go from there.

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Use Wrye Bash 287, I mentioned this previously.

I suggest using the latest stable version 287 until the quirks are all sorted out on 288.

288 is having troubles currently that are being sorted out. 288 is more of a beta it seems and people are working out the issues. While 287 is considered functioning and stable.

 

There were a multitude of changes from 275 to 287. Use the most recent stable version, never rollback to an older version for no reason. Report back after you have Wrye Bash 287, it's likely your problems will solve themselves. If not we can go from there.

 

ok, i have 287 wyrebash and 2.6.5 python, boss 1.51 and i can rebuild patch now, butt 287 wyrebash now has the arrow weight and other bash options that were not on there before i upgraded to 288, and now back to 287 and patch is rebuilding, i do a OBMM redirection and archive invalidation and bsa alteration, and then i go to load the obse loader and it works!....all the way until load character, and then it crashes right as it starts to load. i am getting frusterated i want to just play my character =/ can anyone help?

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