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Double Attribute Points in a mod...


Draco856

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For some reason, my mod is causing Double Attribute points, and I don't know how to fix it.

 

Much much more information needed friend ;)

What kind of mod is it, what files are you changing/modifying, stuff like that.

I probly wouldnt be able to figure out the problem, but with more info, some of the more talented modders around here might ;)

 

 

Good luck :)

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Sorry, I wasn't sure what could cause it, so I omitted everything.

 

What I'm modding:

 

I'm creating items for my character to use, weapons, armor, accessories, and books.

 

I didn't modify any existing items, I made new ones. Also made a custom material for them, so I'm not sure if this is happening because I used the material on my accessories.

 

All items are added by the "runscript" command so I don't think anything is wrong there.

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1 pt = 2 pts is what I'm getting. It happens both in the game and when I make a new character. If I deactivate the mod, it goes away.

 

 

Example:

 

Strength is 11 if I add 1 point to it it will be 13 instead of 12.

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Remove the files that deal with the attribute books and see what happens (don't delete them, just move them somewhere other than your override - a folder on your desktop should suffice.) Another possibility is you assigned an item an "Activated Ability" attribute like "ITEM_ATTRIBUTE_POINT" which has the potential to cause the problem.
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You wouldn't by chance running the "Wildkin adept blue mage monster casting mod" would you? I had that issue running that mod too. I was waiting for Orglove to fix the issue....maybe it has been fixed with one of the updates.
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I have the same thing happening --- Sort of.

 

In my case, (1) Point also counts as (2) as it is being applied to the Attributes.

 

But...

 

I only get the three points to distribute every other time I Level-Up! :huh:

So over two promotions, it's a wash.

 

Not sure which mod is causing it. Might be "GT Core Rules Fixpack". Might be another one.

But since it evens out, I haven't worried about it. :laugh:

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It is best to move just the needed files from your addins folder to a folder in your override. Your way works but it has a greater potential for problems. I'm not saying that it is causing your problem (it is possible but unlikely) but it can cause other conflicts due to the order loaded.
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