Trueform Posted October 18, 2010 Share Posted October 18, 2010 Hi, I have started making a calvert mansion player home as a request and have deleted all of the events, etc so it's basically just a regular building; however, I have encountered a problem. There are some pieces of the hallway that, when you look at them from a few steps away, look as if they're not even there (you can see the grey background where the cell pieces are placed). When they're approached, they appear as if they've been there all along! It gets stranger - due to the nature of the corridors of the mansion, you can approach the corridor from a different direction, and the same secion of corridor has no problems at all with it from that angle :pinch: Does anyone please know what's causing it? I have checked the Navmeshes, I have checked to make sure there are no scripts or events anywhere nearby, it's baffling, and as mentioned it's needed for a request rather urgently; if anyone can help, Kudos will be given to show my appreciation. Thank you for your time, I hope to hear from someone soon :) Link to comment Share on other sites More sharing options...
Ez0n3 Posted October 18, 2010 Share Posted October 18, 2010 View -> Hide/Show -> Portals and Room MarkersThey probably "broke" when you duped the cell.Check to set them back up. Link to comment Share on other sites More sharing options...
Trueform Posted October 19, 2010 Author Share Posted October 19, 2010 Thank you once again for the assist, you have been very helpful as always :) I have given you kudos to show my appreciation :D Link to comment Share on other sites More sharing options...
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