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What's the point


ell46

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there are enough mods by now, giving you good (story related) reasons to explore endless caves and forts ;)

 

Which mods are those?

 

Kragenirs Death Quest would be good start. adds almost 100 quests throughout cyrodiil, making useless npc's relevant. many quests will revolve around finding certain items, hidden in caves and forts. there is always a more or less elaborate story to give you an incentive and rewards for exploring those.

http://www.tesnexus.com/downloads/file.php?id=26219

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My reason for going into dungeon used to be:

Exploring everything :P I've got every possible map marker on my Cyrodiil map, and Ive been through all the dungeons.

(lol I sound like a dork, but some of the dungeons have got some pretty cool features - after finding the Giant mudcrab, I just had to find more cool stuff)

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