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[WIP] The Load Order Sorting Tool


Argomirr

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Download at NVNexus

 

 

LOST, the Load Order Sorting Tool, is a simple and straightforward, lightweight load order manager program for Fallout: New Vegas, TES IV and Fallout 3 (you do not need all of them, though), written in the Python programming language. It allows you to change the order in which the game engine loads plugins and masters to prevent conflicts between mods that may cause glitches or crashes. (duh) AND... It's got support for all three games in one package.

 

This is a project I've been working on as a programming exercise which is currently in closed beta, and I figured now would be a good time to announce it. Right now it doesn't support NV, but making the necessary changes shouldn't prove too difficult. I expect* to release it somewhere next week.

 

 

For the moment it's only got the basic stuff (load order managing), but I intend to add more feature later on. (Main reason for keeping it simple was making sure integrating NV wouldn't become too much of a stretch)

 

 

Oh, and the name's a working title. If you can think of something better, please, do tell! :P

 

 

 

 

* I am new to this kind of thing. It may take time. I hope it doesn't. I like short sentences.

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Update: I think I have most of the NV support sorted out, just have to make sure no bugs crept in (which is the most work, really). Most of it is based on assumptions that is handles mods and load orders the same way as FO3 - it is the same engine, after all - but I cannot be 100% sure about that until I have the game myself.
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but I cannot be 100% sure about that until I have the game myself.

 

Release it, and let others test?

My thoughts exactly. ;D

 

The latest alpha version is available at NVNexus now. Feel free to give it a try, however keep in mind that since I do not have the game yet it's mostly guessing how it's got to work.

 

 

first: cool :) such a tool is very appreciated

 

second: does this bypass the steam-launcher? (afaik that would solve problems with archive-invalidation and ini-edits ...)

It doesn't - I don't have the game so I can't look into that yet. :) However, it shouldn't have to bypass the launcher in order to do what it's supposed to do, if it's anything like FO3 in that regard.

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