RogueReverie Posted January 20, 2015 Share Posted January 20, 2015 Hey all, What happens when some distant sections are invisible until you approach them? I've been having this issue where distant areas seem to be non-existent and you can see outside the cell until you actually walk to where the location should be, and it miraculously reappears. Has anyone else had this issue? In the Creation Kit it looks fine. What brought this about was that I duplicated a vanilla cave cell and made it my own. When I play the game though I have this issue with the invisible distant areas. Please help! Any advice would be welcomed. http://forums.nexusmods.com/uploads//monthly_01_2015/post-2475183-0-60212400-1421727739_thumb.jpg Link to comment Share on other sites More sharing options...
cicciopen Posted April 22, 2016 Share Posted April 22, 2016 Same problem here Link to comment Share on other sites More sharing options...
TheBawb Posted April 22, 2016 Share Posted April 22, 2016 Your problems are probably related to room bounds and portals. You most likely haven't removed the room bounds from the vanilla cell you duplicated, so they will cause the new objects you add to appear and disappear, depending on where you placed them, and where the original room bounds are. Don't have time to give a detailed walkthrough, but most of the info you need should be found here: http://www.creationkit.com/Bethesda_Tutorial_Optimization (Look under the Room markers and portals section) Hope it helps! Link to comment Share on other sites More sharing options...
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