Random754 Posted October 21, 2010 Share Posted October 21, 2010 Mod load order report! Warning: current load order template contains 19 duplicate entries Fallout3.esm Masterlist Information: $Revision$, $Date$, $LastChangedBy$ Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CALIBR.esm FOOK2 - Main.esm FOOK2 - [*censored*] World And Neighbourhood Kit.esm FOOK2 - [DIK] DLC Improvement Kit.esm Mart's Mutant Mod.esm FOOK2 - Main.esp! This plugin requires 'calibr.esm and fook2 - main.esm', which was not found FOOK2 - [EVE] Energy Visuals Enhanced.esp FOOK2 - [DIK] DLC Improvement Kit.esp! This plugin requires 'anchorage.esm, thepitt.esm, brokensteel.esm, pointlookout.esm, calibr.esm, and fook2 - main.esm', which was not found FOOK2 - Mothership Zeta.esp! This plugin requires 'fook2 - main.esm and zeta.esm', which was not found MyFOOK2 - No Rape Victims.esp MyFOOK2 - Black & White Tranquility Lane.esp Apocalypse Armory.esm* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. Apocalypse Armory - DLC Enhancements.esp* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. Apocalypse Armory - CALIBR.esp* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - Tougher Traders.esp Mart's Mutant Mod - Zones Respawn.esp Mart's Mutant Mod - Master Menu Module.esp* The auto-sorter doesn't recognize this mod. It is probably safe to put it anywhere, depending on how you want the various plugins to override one another. Fellout-Full.esp As the title says the game runs fine except for when I accept a trade, the game crashes. I was hoping putting up my mod list/ order would help somebody that may have had the same problem spot what I did wrong. Link to comment Share on other sites More sharing options...
Random754 Posted October 21, 2010 Author Share Posted October 21, 2010 okay i figured out that only large transactions cause it to crash, small quick things dont cause a problem. There is another problem that I've notice however. The contrast in game seems messed up, the day is far to bright and the night is far too dark, and inbetween just comes off as grey and too much gamma. I used NMC new texture pack and installed it last on top of all the other mods. Did i forget to do something or is there a way to tweak the contrast? Link to comment Share on other sites More sharing options...
Random754 Posted October 22, 2010 Author Share Posted October 22, 2010 http://img4.imageshack.us/f/screensho.jpg/ there is a picture to describe the baffling darkness xD Link to comment Share on other sites More sharing options...
Random754 Posted October 22, 2010 Author Share Posted October 22, 2010 I take it nobody can help me then :ohmy: ? Link to comment Share on other sites More sharing options...
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