Bernt Posted October 21, 2010 Share Posted October 21, 2010 Just wondering. Can anyone tell me what decides how many mods will be supported at anyone time. I know the theoretical limit is around 250. I also know that it varies very much from player to player. My personal limit is 138 mods before the game starts to act up.If it is hardwarebased, one might be able to do something about it. Any advice will be welcome.BTW: I DO run with FOMM and FO3 edit. Makes for less problems, but not more mods. Link to comment Share on other sites More sharing options...
bben46 Posted October 21, 2010 Share Posted October 21, 2010 Here is a link to my article on Mod Limits.http://www.tesnexus.com/articles/article.php?id=424 Link to comment Share on other sites More sharing options...
Bernt Posted October 21, 2010 Author Share Posted October 21, 2010 Thanks for a quick answer. :thumbsup: Very informative.Seems as if I'll just have to live with it :sad: . Link to comment Share on other sites More sharing options...
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