throttlekitty Posted October 28, 2010 Share Posted October 28, 2010 Sorry, but your image doesn't really point out the problem for us here.How about this: What is the model path and file for this table? I can take a look and make a suggestion.Also, what image editor are you using? Link to comment Share on other sites More sharing options...
jasonpressler Posted October 29, 2010 Author Share Posted October 29, 2010 Sorry, but your image doesn't really point out the problem for us here.How about this: What is the model path and file for this table? I can take a look and make a suggestion.Also, what image editor are you using? i use photoshop, the file path is under textures/terminals/nv_blackjack/nv_blackjack-02g. the files are on my mod page if you wish to try. Link to comment Share on other sites More sharing options...
throttlekitty Posted October 29, 2010 Share Posted October 29, 2010 And I assume you've been talking about the wood texture for the table? In NifSkope, if you right click the shape for that, and select Texture>Edit UV, you can see what the UV layout is. The wood is only a single texture, but the 4 corners are mapped to tile around the image to better use the texture's resolution. If you want to edit this, you'll want to make sure that your final edit is seamless on the top, bottom, left and right. There's a decal overlay if you need to add non-mirrored things like text, but the coverage is fairly small. Link to comment Share on other sites More sharing options...
DeonDF Posted October 30, 2010 Share Posted October 30, 2010 1) If you want to edit existing 4 surfaces using one picture:Follow the advice above. 2) How to make a surface covered with 4 textures into a surface covered with 1 texture:It depends on the tools you use. If you use 3dsmax: http://www.waylon-art.com/uvw_tutorial/uvwtut_01.htmlIf you use Maya: http://www.creativecrash.com/maya/tutorials/texturing/c/uv-101-1 If you use other tools, google "*tool name* uvw mapping". Link to comment Share on other sites More sharing options...
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