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Oblivion on WINE: 1.2.1 and 1.3.5


Falcata

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Welcome Back. I have also recently returned and am having good experiences with playing on Wine. I use the PlayOnLinux interface. Highly recommend it. The only thing I have not yet gotten working is Wrye Bash. Both OBMM and OBMM Extended work, but are very unstable.
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I don't drink wine when playing Oblivion ever. SKOOMA, on the other hand... but that was by accident.

 

Anyways, I've got some good news. According to one report on the Wine AppDB, OBSE can be made to work under WINE 1.3.4 by using a utility called wineconsole. I've contacted the reporter for further details on how to do it.

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Okay, got a reply from him. You just use "wineconsole obse_loader.exe", like you would with the wine command. However, I did a little bit of testing and found some strange behavior with OBSE. Quoted from my blog post:

 

After upgrading to version 1.3.5 for a quick test, I've found that OBSE works without the use of wineconsole. However, in my case there is something special I must do in order for it to work. It must be launched while emulating a virtual desktop, like so:

 

wine explorer /desktop=Oblivion,800x600 ./obse_loader.exe

 

Launching it any other way causes it to crash on startup with 100% consistency (for me, at least). If I launch it by command line (with or without wineconsole), or launch it from its folder in a file manager, it always crashes. Even if I turn the "Emulate a virtual desktop" option on in winecfg, it still crashes. It seems using wine explorer to launch it is the only way I can make it work.

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