tfgtfgtfg Posted January 20, 2015 Share Posted January 20, 2015 Hello! Sorry if this question is stupid, but I absolutely can't find an answer for this anywhere and I've been through all the npc tutorials I could find. I have this .mor which is in the override location. The hair, eyes, skin and beard colour/meshes change to reflect the choices in the editor, but none of the slider mesh changes update. (ie looks like the default cullen head morph) I have Export .mop set to false, I can't see any other setting that might be ignoring my slider changes. .mors by other people are working just fine, so it must be some export setting with my toolset that I can't pin down. If anyone's run across this issue before or could point me to an appropriate place, please let me know, thanks :smile: (I did Post to Local, grabbed the .mor from the export location and placed it in the override folder. I renamed the .mor file to hm_bhm300_cullen.mor and put it in a folder in override (same place the other cullen .mors I tried worked from. I also tried exporting .xmls and putting them in the same place, but they didn't seem to help) Thanks in advance! Link to comment Share on other sites More sharing options...
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