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Posted

Been hunting around and can't find an answer.

 

I'm trying to bring my old Level Workaround from Fallout 3 to NV. Unfortunately, when I hit level 31, I don't get a perk, which means I'll never get another perk. Bummer.

 

I figured I could script around this little difficulty.

 

The relevant part:

 

;add the ability to keep gaining perks, either every level or every other level
;gain perks every level
;SetGS iLevelsPerPerk == 1

;gain perks every other level with hacky scripting!
;if clwDidntGetAPerk = 1
;	set clwDidntGetAPerk to 0
;	setGS iLevelsPerPerk to 1
;else
;	set clwDidntGetAPerk to 1
;	set iLevelsPerPerk to 2
;end if

 

clwDidntGetAPerk is a global I set up for tracking. iLevelsPerPerk is exactly what it sounds like. I've tried Set, SetGS, to, =, ==, and it refuses to compile every time. What do I need to do to change this, if it's even possible?

Posted

That's because there's no script extender for the game yet. You needed FOSE to use that function previously.

 

That's strange, because I don't use FOSE, but I do use his mod for FO3, and it works just fine.

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