Raygereio Posted January 21, 2015 Share Posted January 21, 2015 I've been attempting to make a mod that displays unequipped weapons on the player's body (sort of similar to Skyrim's Geared Up thing). I'm stuck however at getting a weapon mesh to display as an armour. Just attaching the mesh to an armour record doesn't work and my attempts at converting it to an armour mesh in 3dsmax have failed. So anyone got clue how I can take a weapon mesh, convert it to an armour and have it display on the player's body where the holstered weapon is positioned (pistol on the right hip, rifles on the back, etc). Link to comment Share on other sites More sharing options...
luthienanarion Posted January 22, 2015 Share Posted January 22, 2015 Check out H.E.R.K. for a working example of what you're doing. Link to comment Share on other sites More sharing options...
Raygereio Posted January 22, 2015 Author Share Posted January 22, 2015 Thanks, but I'm afraid that wasn't of much use. I already know the concept is technically possible and looking at an armour mesh doesn't tell me how I can convert a weapon mesh into one. The only thing I could reverse-engineer of the mod you linked would be the scripts, but I've already got that part working. Link to comment Share on other sites More sharing options...
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