fienyx Posted January 22, 2015 Share Posted January 22, 2015 (edited) I'm having an issue between 2 mods that doesn't make any sense to me. Finite ammo and Equipment Converter. Finite ammo seems to be the cause of the issue, but the realism of having only 20 arrows in your quiver, and not being able to refill during combat is what I like about it. Equipment Converter lets you keep that nice looking, weaker equipment and give it the stats of something better, or vice versa. Meaning leather armor with daedric stats, or a silver longsword with the stats of a rusty iron dagger. (of course, that's to be given to someone else, lol) With both mods active, If you try, You put the item in the model pot, next item in the stats pot, hit the converter, get a message, "Finite Ammo Token Ring Added", and lose both pieces of equipment. It's not a LO issue either, I have tried one above the other, One above the patch one below, no matter where either is in the load order, it always gives the same result. I spent 3 hours messing around with load orders. If I remove finite ammo, the equipment converter works perfectly. Edit:These two don't show any conflicts in obmm conflict detector either. I checked the scripts in cs and checked them in tes4edit, I can't find anything that references the other in any way. Edited January 22, 2015 by fienyx Link to comment Share on other sites More sharing options...
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