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Custom weapon and armour summoning mod


trunip190

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I've been working on a mod that lets you summon weapons ( and armour soon) that you put into specific chests,

this will eventually mean that you can bind vanilla and custom weapons to a spell as if it was "bound gauntlets".

 

However, I've run into a problem with OBSE.

I cannot pass a string with the name of the item in chest to a string in the script on the spell.

referencing the container like this:

 

"2trucont".GetInventoryObject 0

 

doesn't return a value when run from the script on the spell.

However, when run from the container itself like this:

 

GetInventoryObject 0

 

it works fine, but i cannot then set the string in the spell, or get it from the spell.

 

 

Any Idea?

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