kflee Posted January 22, 2015 Share Posted January 22, 2015 I think I've run into a snag here. What I want to do is have some Feral Ghouls constantly attack some NCR bodies and chew them up until they notice you. I thought I could use the NVSE useWeapon function, and it seems to work when I make some NPCs attack me. The problem is that ghouls do not actually 'hold' a weapon. getEquippedObject 5 returns the object id of a reference's currently equipped item... instead I get a blank, So I'm kind of stuck. Does anyone have any ideas? Thanks in advance:kflee. Link to comment Share on other sites More sharing options...
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