DovahKnight123 Posted January 24, 2015 Share Posted January 24, 2015 Wood Elf start: Be with a wandering band of Wood Elves(not bandits) taking shelter in some ruins somewhere and you decide to leave to investigate rumors of war. All Races Option Start: Old Hermit living in cave(like Necromancer but you don't start with necromancer powers) All Races Option: Immigrant from Cyrodiil(legally) Argonian Option: Traveling nomad group All race option: Mercenary Group All Race Option: Member of the Blades also, You should be able to choose starting equipment/spells(if any). Just my requests if they are too much to ask for I'm sorry. Link to comment Share on other sites More sharing options...
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