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How do I make a HD Texture?


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Hi,

 

so I'm making a texture for custom mage robes (expert/master mesh) and the texture is medium res. Sharpening the texture improves it a little but not much so how does one actually make a hd texture?

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You need to increase the resolution of the texture. Not the size.. simply making your canvas bigger will not help.

 

Common texture resolutions are 512x512, 1024x1024, and 2048x2048. Notice they are all multiples of each other. A texture with a random, uneven resolution like 1232x2000 is a no-no. Stick to multiples.

 

The sides can be uneven. For example, a 1024x2048 texture is great. A 1000x2000 texture is basically broken, as it is not one of the multiples we're talking about.

 

The resolution of the texture you use should depend on the size of the object you want to retexture. Bigger objects demand a higher resolution.

 

Whatever you retexture, your aspect ratio (the proportions of the texture) should remain the same. So if you want to make a 512x512 texture more hd, you might increase it to 1024x1024. But if you want to make a 512x1024 texture more hd, you would want to increase it to 1024x2048. That way each side is the accurate, proportional length, but there are more pixels on each side, allowing you to add more details.

 

For more information on how to actually paint a new texture, I recommend you look up video tutorials on the subject, its almost impossible to explain through text.

 

Sources: look at my mods if you want, I have a number of well liked texture mods.

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On more thing to consider start with larger texture it is easier to decrease size over increasing size from smaller texture ( may leave pixelation ). Depending what paint program you use making brush tips and such can greatly enhance your texture making .

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