Catman030 Posted January 24, 2015 Share Posted January 24, 2015 So i tried attaching a script to the fire breath shout. One that would add a perk. It looked somthing like this(sorry im on my phone and cant post it as code):--------------------------------------------------------------------------Scriptname TestSCRIPT extends activemagiceffect Perk property example auto Event OnEffectStart(Actor akTarget, Actor akCaster) Debug.notification("script fired") Game.GetPlayer().addperk(example)EndEvent-------------------------------------------------------------------------- Now there was more to that script but i ended up simplifying it to about that when i was trying to diagnose the reason why the script wouldnt fire. I attached it to the first effect in the first word of fire breath (the one that isnt the push effect) and after testing i found that the perk would not be added and there was no notification. This leads me to believe that the event never fired. Anyone know whats going on? Btw sorry if this is in the wrong spot. Link to comment Share on other sites More sharing options...
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