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Unarmed build?


Riddleofsteel

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I was peeking through the Prima guide earlier and one of the characters (archetypes) seems like a neat and unusual build, at least for me. I never go hand-to-hand, especially in Fallout. This build, though, has a charisma and intelligence of 2 or so. I understand that there's some good stuff you can unlock via dialog, so is the unarmed build a bad idea? Is it purely from an RP perspective and not really built for (semi) power-gaming? Thanks for any help. Even in my game with a character with balanced stats I always feel like the skills I need at the present are too low. That could be good for a challenge but it feels a little frustrating.
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  • 4 weeks later...

I use a pure unarmed build (zero use of guns), and its not necessary to have low INT. You are gonna have to skimp somewhere though and CHR is probably the best place because CHR has pretty much no use outside of determining base skills for barter and speech. (read: Low CHR can be compensated by investing skill points. Tag speech during char creation if you want more dialogue)

 

My starting build is: S8 P5 E7 C1 I6 A8 L5

 

You could take 1 off ST, EN, and AG to boost LK (for crit) or CH. Depends on what perks you want.

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