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Fallout 3'gas mods working?


SaturnFX

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Heya folks

 

Lets pretend some evil person somewhere was putting the base fallout 3 files into FONV...of course none of us would do that because even though we all spent 50 bucks on NV and 50 on FO3, we would never presume to own the content for our personal use...noo, we all play by the rules...but hypothetically...

 

Would mods designed to work for FO3 work fine in NV....such as...

 

animation overrides

clothing mods (like lings)

MMM

 

etc...what would probably definately work (my guess...clothing mods and such...would work fine)

What would potentially crash the game (some popular gameplay changes that would clash against NV

and what simply wouldn't work at all ( would the companion friends mods work given the radials..?)

 

Again, all hypothetical...if your wanting to post of how the rules say you cant use assets from one game for another for your own personal bloody use...well, no need to type here, because nobody would ever think of such a thing...we are good tools...all hypothetical.

 

What will a lack of script extender do in this case...hmm

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You need to convert All mod for Vegas, Cause There are changes in the way the game work(such as traits, ironsight).

 

Since you have to "remade" them (converting mod are just a copy of the F3 mod remade in geck), they would "all" work fine.

But:

- Animation mods replacer can be use as downloaded if they don't have an ESP.

- Clothing mods, You have to remake the items in the geck.

- MMM is useless, since it was mainly made to fill the lack of "Creatures" of F3 (Bethesda: Hay guyse, let just make 2 mob, okay!), but a new MMMNV could be make if Martigen want to.

- Weapons mods, theirs model need tweaking, for ironsight (i'm pretty sure of that).

 

but it's just a supposition, nobody could be Evil enough to do that sort of thing!

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I am going to totally not try some mods now...I still think things like lings and such would work at least.

I already tested this by making a quick mod, replacing many of the female clothes with lings stuff (nif files) and it worked perfectly fine...no conversions or anything (ya, had to point to a different nif in the geck), but theoretically...if FO3 was there, then it stands to reason you could simply go get them from wherever they are in DC and put em on without all that nonsense

 

Will let you know once I don't try it.

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talked to someone whom said hypothetically, in his imagination, everything that doesn't require the script extender is working fine...which means, game effect changes (again, those not requiring FOSE) would also transfer fine over to NV...sweet.

 

now we just need someone to script up a script extender for NV and the rest should fall in line...for the theoretical work of course..

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