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FO3 and NV


ecksile

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So I was just going through New Vegas GECK and it looks like New Vegas was literally built on top of Fallout 3 and the DLC's. While I cant verify how much of the info was carried over but not used, I was just going through the scripts when I noticed many from fallout 3. So I did some further investigation into the leveled lists, effects, and Actors data, and It looks like just about everything but Various world objects/NPC data/Quests are the only things that aren't present in the NV esm file. I only did some really quick scanning but most of its there from what I seen. So...onto the next thing...

 

I've never used FO3Edit but if I member correctly from something I read you can section off certain things and transfer/combine or delete them from or into other esp files. I also remember reading that FO3Edit can open both versions FO3 and NV files. So if someone has patience and both games and DLC's I dont think it would be that hard to transfer over certain data for a conversion. I'm sure there's gonna be many various things that will have to be done by hand still but its a start. I'm not sure how much mesh work/LOD/Nav meshing will be needed. But from what i can see old nifs are working in the new engine.

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