ecksile Posted October 24, 2010 Share Posted October 24, 2010 So I was just going through New Vegas GECK and it looks like New Vegas was literally built on top of Fallout 3 and the DLC's. While I cant verify how much of the info was carried over but not used, I was just going through the scripts when I noticed many from fallout 3. So I did some further investigation into the leveled lists, effects, and Actors data, and It looks like just about everything but Various world objects/NPC data/Quests are the only things that aren't present in the NV esm file. I only did some really quick scanning but most of its there from what I seen. So...onto the next thing... I've never used FO3Edit but if I member correctly from something I read you can section off certain things and transfer/combine or delete them from or into other esp files. I also remember reading that FO3Edit can open both versions FO3 and NV files. So if someone has patience and both games and DLC's I dont think it would be that hard to transfer over certain data for a conversion. I'm sure there's gonna be many various things that will have to be done by hand still but its a start. I'm not sure how much mesh work/LOD/Nav meshing will be needed. But from what i can see old nifs are working in the new engine. Link to comment Share on other sites More sharing options...
Vagrant0 Posted October 24, 2010 Share Posted October 24, 2010 For various reasons... This is a BAD idea, and will not end well. Didn't anyone learn anything from that whole Morroblivion mess a few years back? Link to comment Share on other sites More sharing options...
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