chrisplosion Posted October 25, 2010 Share Posted October 25, 2010 Do I need to add a certain Condition or check a certain Flag in the AI Package to let them fast travel/enter a new area. So far I have them able to follow me and fight with me like every other companion but I am not sure how to get them to Fast travel when I do? Link to comment Share on other sites More sharing options...
chrisplosion Posted October 25, 2010 Author Share Posted October 25, 2010 Bump Link to comment Share on other sites More sharing options...
Luckmann Posted October 25, 2010 Share Posted October 25, 2010 Wait, what? Your followers doesn't fast-travel with you by default? They do for me. Granted, I have only used Boone and ED-E, but still, your companions should always fast-travel alongside you. Or did I misunderstand you? Link to comment Share on other sites More sharing options...
chrisplosion Posted October 26, 2010 Author Share Posted October 26, 2010 Misunderstanding. I made Pokemon mod for Fallout 3 where you could summon Pokemon using Pokeballs. I had it so they could follow and guard you but could never get them to fast travel with me. I am making a similar mod for New Vegas without all the Pokemon crap in it. Same principle but I want them to be able to fast travel this time around. So I am not sure what I am missing in the AI department. Link to comment Share on other sites More sharing options...
chrisplosion Posted October 26, 2010 Author Share Posted October 26, 2010 bump Link to comment Share on other sites More sharing options...
humantis Posted October 26, 2010 Share Posted October 26, 2010 Man, I looked at the VNPCFollower quest, the related script, and etc., in the GECK. I just don't know: I can't figure out why followers fast travel with you. Sorry. All I can do is bump it again. Link to comment Share on other sites More sharing options...
chrisplosion Posted October 26, 2010 Author Share Posted October 26, 2010 Man, I looked at the VNPCFollower quest, the related script, and etc., in the GECK. I just don't know: I can't figure out why followers fast travel with you. Sorry. All I can do is bump it again. I know, I have spent a good amount of time on trying to figure this out and its hard to find without proper tutorials. I think it has something to do with setting them as teammate with script but I am not sure on how to go about this. Link to comment Share on other sites More sharing options...
chrisplosion Posted October 26, 2010 Author Share Posted October 26, 2010 Bump Link to comment Share on other sites More sharing options...
sesom Posted October 26, 2010 Share Posted October 26, 2010 I hadn't time for a proper testing yet in Vegas but in FO3 Actors which are non-persistent references don't fast travel with the player and don't follow through doors. Every actor in FO3 which had a script attached was automatically a persistent reference. This could be solution for your problem. What actors (Geck name) are you spawning with your script? Link to comment Share on other sites More sharing options...
chrisplosion Posted October 26, 2010 Author Share Posted October 26, 2010 Its called 001TestCreature. Too bad theres no simple option to check off or something. Link to comment Share on other sites More sharing options...
Recommended Posts