LiQuiD911 Posted January 28, 2015 Share Posted January 28, 2015 Is there a way to load a custom tfc file instead of patching the vanilla one? I need this for xcom maps with new textures assets. Link to comment Share on other sites More sharing options...
XMarksTheSpot Posted January 29, 2015 Share Posted January 29, 2015 The most likely is a way as that was done for various DLC add-ons in the EU version which all come with a CookedPCConsole folder of their own. I have briefly looked into the Unreal Frontend utility for cooking/deploying content which seemed to have modes for DLC-style operations, but I couldn't really make sense of it :ermm:Not sure what's needed to make the base game recognize DLC-style content either, I think Amineri dug up some info about that here. Link to comment Share on other sites More sharing options...
LiQuiD911 Posted January 29, 2015 Author Share Posted January 29, 2015 Thank you, I'll check it out. It's not a priority at the moment but it's required if we want new textures (the meshes are included in the maps so we can have new objects but using vanilla materials) Link to comment Share on other sites More sharing options...
LiQuiD911 Posted April 5, 2015 Author Share Posted April 5, 2015 Bump.I noticed that the EW xcomgame.upk lacks the some dlc classes which EU has. Link to comment Share on other sites More sharing options...
dubiousintent Posted April 6, 2015 Share Posted April 6, 2015 (edited) Bump.I noticed that the EW xcomgame.upk lacks the some dlc classes which EU has.I believe you will find that EW moved them to other UPKs. Some changes have been noted in the "Command1.UPK" article. I'm guessing in your case you will be interested in There are a bunch of new UICollection_<something>_SF.upks You may find the "Adding and changing art assets" article of some assistance as well. -Dubious- Edited April 6, 2015 by dubiousintent Link to comment Share on other sites More sharing options...
LiQuiD911 Posted April 6, 2015 Author Share Posted April 6, 2015 (edited) Thanks! I also found this, it's for the ps3 dlcs, no idea if it's relevant, I still have to read it througly.https://udn.epicgames.com/Three/PS3Mods.html https://udn.epicgames.com/Three/DownloadableContent requires a login and I can't access it Edited April 6, 2015 by LiQuiD911 Link to comment Share on other sites More sharing options...
LiQuiD911 Posted April 7, 2015 Author Share Posted April 7, 2015 (edited) The game loads anything found in cookedPCconsole folder, even new TFC files. I guess there's no need for researching how EU did it, all we need to do is cook and place the new files in that folder.Now we just have to find how to set a different name for the tfc from the default one (when cooking new content). Edited April 7, 2015 by LiQuiD911 Link to comment Share on other sites More sharing options...
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