kelticpete Posted January 28, 2015 Share Posted January 28, 2015 So I don't mind if daedra and creatures respawn in dungeons and stuff. that is cool. what is NOT cool is that they respawn instantly. I mean if I clear level one of a dungeon, and go down to level two, when I go back up to level 1, a new set of baddies is there. I could go through a load door, come back again, and all generics respawn. this is just an annoyance with my current level 44 pc. but I want to make a mage and clearing a place out and then having to clear it out a again sounds even less fun when you run on magicka. I don't know if MGSO had a setting for this and I did opt out/in. it really gets annoying with cliff racers too cause I can one hit them it is like going on a picnic with gnats. (I have the difficulty set to 82 and if I forget about the repawn thing when I walk out of a dungeon I can get slammed by daedra... a fix would be nice. or at least letting me know if this is normal. Link to comment Share on other sites More sharing options...
hollaajith Posted January 28, 2015 Share Posted January 28, 2015 Don't dispose of the corpse. If you dispose of the corpse, the leveled list is spawned the moment you leave and re-enter the cell. Link to comment Share on other sites More sharing options...
kelticpete Posted January 29, 2015 Author Share Posted January 29, 2015 Don't dispose of the corpse. If you dispose of the corpse, the leveled list is spawned the moment you leave and re-enter the cell. again hollajith, you are a gamesaver (not as great as a livesaver, but still great) :cool: Link to comment Share on other sites More sharing options...
hollaajith Posted January 30, 2015 Share Posted January 30, 2015 (edited) again hollajith, you are a gamesaver (not as great as a livesaver, but still great) :cool: There are more gamesavers at the official forums..... Thats where I learned to become a Game saving knowledge :cool:. Edited January 30, 2015 by hollaajith Link to comment Share on other sites More sharing options...
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