jcs441639 Posted January 28, 2015 Share Posted January 28, 2015 Now that I've had some exposure to the geck I understand this isnt as easy as I understood it to be.Can the topic title even be done? I imagine it being feasibly possible. But would it be more work than just taking the super mutant model and beefing it up with a nif editor. Something I noticed was that weight was a value for body appearance on the geck, but i could never see the changes in the preview. If someone could tell me how to use that, that could be by far the easiest solution. Link to comment Share on other sites More sharing options...
Fallout2AM Posted January 29, 2015 Share Posted January 29, 2015 You can't use a different skeleton than the human one just because every actor shares the same skeleton and animgroups. So theoretically you can, but practically it would mess your game. You can make a workaround and let it work using a script, but the two skeletons are far too different to make a clean work and it would glitch. Link to comment Share on other sites More sharing options...
jcs441639 Posted January 30, 2015 Author Share Posted January 30, 2015 You can't use a different skeleton than the human one just because every actor shares the same skeleton and animgroups. So theoretically you can, but practically it would mess your game. You can make a workaround and let it work using a script, but the two skeletons are far too different to make a clean work and it would glitch.How would I write that script?Would I still be able to play the game, more or less, open doors and engage in dialogue? Link to comment Share on other sites More sharing options...
Fallout2AM Posted January 31, 2015 Share Posted January 31, 2015 That script's the easiest part and I could write it to you. But your case seems a lil too drastic to me, the skeleton is too different and I expect that it glitches bad. Theoretically, you should be able to do everything, but in practice I really can't tell you for sure. In my opinion it should be used for smaller things, definetely smaller. Link to comment Share on other sites More sharing options...
jcs441639 Posted January 31, 2015 Author Share Posted January 31, 2015 That script's the easiest part and I could write it to you. But your case seems a lil too drastic to me, the skeleton is too different and I expect that it glitches bad. Theoretically, you should be able to do everything, but in practice I really can't tell you for sure. In my opinion it should be used for smaller things, definetely smaller.If your could just PM it to me in whatever format, I'd be very grateful.I dont really care about clipping, just as long as my whole body isnt clipping into itself. Even then I could make that work.Thanks. Link to comment Share on other sites More sharing options...
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