FallOutBlitzer Posted October 26, 2010 Posted October 26, 2010 Hello everyone! I need some help and I am new to modding... I want to use the IsLimbGone function and it is most certaintly me not using it properly. I want to check if a limb is off of an actor, which means they have be dead right? I want to be able to check if a limb is chopped off in the killing process or even after they are dead (is this possible?). any way here are the thing I tried that didnt work so anyone that has some input it would be appreciated. scn CheckChopped begin GameMode (also tried OnDeath, OnHit, OnMurder) If Gangster.IsLimbGone 13 == 1 && getStage BBQ < 100 SetStage BBQ 100 endif end I applied this script to the actor reference. Thanks in advance for any help!
FallOutBlitzer Posted October 27, 2010 Author Posted October 27, 2010 To be more specific I want to be able to update the stage if: A) If the limb is cut off in combat OR B) The limb is cut off after the actor has died is this possible?
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