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3ds max to nifskope


urumizawa

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hello!
i need to import a .obj file into the CK so I searched for a way to do that
what i found is that there is currently no 3DS max 2014 plugin for that and that I needed to import it to nifskope first

when i click on import > .OBJ in nifskope i get a warning telling me that no ninode or nitrishape was selected (where are they in the 1st place?) i clicked OK and i imported the basic dinner table i made for testing. not eveything loaded properly some parts where missing (i guess i haven't selected the right things in the export options)



there are also the physics and a guy in the forum also mentionned something about collision but let's leave that for later after i learn how to import/export properly

you probably noticed already that i am a noob in all this 3D work

anyway I'd appreciate if someone can explain to me how to properly export structures from 3DS Max 2014 to NifSkope and eventually to CK

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