shardukars Posted October 27, 2010 Share Posted October 27, 2010 Hi, I've just started modding for FONV and I was wondering if it were possible to modify walk animations for specific characters. It seemed like some npcs in the game had a different walk than usual. Is this possible in anyways? Thanks,Shardukars Link to comment Share on other sites More sharing options...
Kendo 2 Posted October 27, 2010 Share Posted October 27, 2010 (edited) Hi, I've just started modding for FONV and I was wondering if it were possible to modify walk animations for specific characters. It seemed like some npcs in the game had a different walk than usual. Is this possible in anyways? Thanks,Shardukars I'm not familiar with the NV GECK but for FO3 you can make animations gender specific or create new factions and use them as qualifying conditions. It doesn't matter if the faction has one NPC in it or 20, they'll be the only ones with access to the anim. I have found that GetIsID and GetCurrentPackage are unreliable in FO3 for anims so the same might be true for NV. EDIT: another option would be to create a new Form List, add the NPCs to that and use the list as a qualifying condition. A lot of anims use form lists (if the toon is female and wearing pants she sits one way, if she is wearing a dress she sits another way, etc.) Edited October 27, 2010 by Kendo 2 Link to comment Share on other sites More sharing options...
shardukars Posted October 27, 2010 Author Share Posted October 27, 2010 Wow! Thanks for the quick and informative reply! I'll check that out as soon as I get back home~ Thank you Link to comment Share on other sites More sharing options...
Kendo 2 Posted October 27, 2010 Share Posted October 27, 2010 Wow! Thanks for the quick and informative reply! I'll check that out as soon as I get back home~ Thank you No problem. Glad to help. :) Link to comment Share on other sites More sharing options...
HeavyHandz Posted December 24, 2010 Share Posted December 24, 2010 This is good to know. Time to set up some rigs. shardukars, thanks for the question and thanks for the answer Kendo. Link to comment Share on other sites More sharing options...
Recommended Posts