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Vanilla > Bodyslide + HDT Workflow?


balwick

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Hey all. For 2015 I want to spend some time learning 3D modelling and animation (basic programming too, but that's not relevant to this ^^), so I figured the best way to start would be to dive feet first into a mod project.

 

Every single thing I learn will be progress, so I'm not concerned with time frame nor the scope of such a project, but I would like some guidance; namely, what would be the workflow to take a vanilla Skyrim outfit and convert it to function with both bodyslide and HDT physics be? What software am I going to need, and for which tasks? And so on.

 

Any help appreciated. Once I have a course of action, I'll be able to go forth with each step and do my own digging for tutorials and resources to achieve each goal :smile:

 

 

 

 

(edit for typos)

Edited by balwick
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