DoctorEars Posted October 27, 2010 Share Posted October 27, 2010 I'm pretty new to modding in general, especially for the GECK and such, so it would be good to get a hand with this. I wanted to change when NCR Veteran Rangers start to spawn, because by default they don't start spawning tillafter you do one of the first "endgame" quests. Personally I believe this is unrealistic as there would be at least a fewwandering the Mojave throughout the game. So I went into the GECK, found a script that with an IF statement: if ( VStoryState >= 30 ) ; RangerSpawners.Enable <-- Need to reference each SpawnerREF and enable entire list NCRRangerVeteranMojave01REF.Enable NCRRangerVeteranMojave02REF.Enable NCRRangerVeteranMojave03REF.Enable NCRRangerVeteranMojave04REF.Enable NCRRangerVeteranMojave05REF.Enable endif I changed the 30 to 1, assuming that this would make them spawn from the beginning of the game and such. I wanted to know if my assumption was correct or if I wouldhave to mess around with other things to make this work. I really want to start making more modifications so some help with this is appreciated as it will help me dive more into the GECK. Cheers. Link to comment Share on other sites More sharing options...
DoctorEars Posted October 27, 2010 Author Share Posted October 27, 2010 Bumping because this topic was on the third page (and unlikely to be read) and I haven't managed to get this to work yet. Any help at all would be appreciated. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted October 27, 2010 Share Posted October 27, 2010 Setting it to 1 will most likely cause them to spawn as soon as the quest the script is a part of is started. I don't know which quest that is or when it starts, obviously. If you want it to happen at the beginning of the game, create a new quest, tick start game enabled, and create a new script for it. It should look something like: scn myquestscript Begin GameMode NCRRangerVeteranMojave01REF.Enable NCRRangerVeteranMojave02REF.Enable NCRRangerVeteranMojave03REF.Enable NCRRangerVeteranMojave04REF.Enable NCRRangerVeteranMojave05REF.Enable ;etc. for however many or few you want to enable. stopquest myquestID End Make sure you make it a quest script or you won't be able to choose it from the dropdown on your quest screen. Link to comment Share on other sites More sharing options...
DoctorEars Posted October 27, 2010 Author Share Posted October 27, 2010 Perfect. Thank you so much for this. Link to comment Share on other sites More sharing options...
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