thedarkfreak Posted October 27, 2010 Share Posted October 27, 2010 When I create a new item, I can't use the player.additem console command to add it to my inventory directly. Any other method of having the game automatically add it to my inventory works, such as making it the result of a crafting recipe. Am I using the wrong ID for it, or something? I'm using the numeric ID that GECK shows when I hover my mouse on the object. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted October 27, 2010 Share Posted October 27, 2010 Probably. Find your item in FNVedit, it will give you the right ID for sure. Link to comment Share on other sites More sharing options...
lordsoulstrike Posted October 27, 2010 Share Posted October 27, 2010 Also make sure that you also consider what position the mod is loaded. Load order FalloutNV.esm 00mod a 01mod b 02and so forth In the GECK if you hover over the ID name it will show the hex value (8 character string). Remember that unless you are loading all of the mods you use it will not correctly show the first 2 characters properly. For instance, if the item you want is loaded 3rd then it would start off as 01000abc instead of 02000abc. Wyre Flash can be setup and it will show the load order of all the mods you currently use. Link to comment Share on other sites More sharing options...
thedarkfreak Posted October 27, 2010 Author Share Posted October 27, 2010 Thank you, that solved my issue ^_^ By the way, how can I configure mod load order? I don't know how to do it from the Fallout Launcher. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted October 28, 2010 Share Posted October 28, 2010 You can't do it in the launcher. The LOST tool works well for me, until NVMM comes out. Link to comment Share on other sites More sharing options...
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