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Horses


Zaltorin

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I was going to create a new topic about it, and now i saw this one:

 

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Zaltorin, on 27 October 2010 - 05:37 PM, said:

 

New Vegas and Fallout 3 are both on the same engine as Oblivion, right? So porting the horses scripts from Oblivion to New Vegas should not be too difficult.

Once this has been done, there are already a myriad of Oblivion mods that modify horses with skins and armor. All that would really need to be changed with those would be spawn locations.

 

If it is felt that horses do not fit the world, even though New Vegas has a western feel, the horse scripts could be used as a basis for a motorcycle mod like the one in Fallout 3.

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I agree,

so i want to resquest too

 

PLZ PLZ PLZ, PUT SOME HORSES ON GAME!!

 

WHY BETHESTA DIDN´T THINK ON THIS ONE?

THEY HAVE ENGINE AND SCRIPS FROM OBLIVION.....

BETHESTA DROP THE BALL ON THIS ONE...

horses would be much more enjoyeble to travel long distances without fast travel (even if you got point unlocked) : )

and... its obvious horses are the kind of animal that humanity would keep safe in some vault or a military bunker working like an arc, expecialy knowing about a possible nuclear destruction....and, i think horses are very smart animals, many could had souvived in some places...

 

Well, just to finish,

 

PLEASE SOMEONE PUT SOME HORSES ON THE GAME!!!

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I am capable of making/weighting the creature, if necessary, but I can't animate. An idle animation and a riding animation for the player are necessary, and while a horse might get by on the bighorner or dog animations, it'd look silly. Also, mounting and dismounting, and walking speed anims. So, eight animations, minimum, 5 humanoid and 3 horse, for a quality mod. Not to mention it'd take a pretty skilled coder, but finding one would be easier with assets already made.

 

Horses are common in games. Maybe someone can take a look around the Internet and see if these animations are somewhere for grabs for free use; some people in the community aren't animators but upload converted free-use mo-cap animations all the time.

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I am capable of making/weighting the creature, if necessary, but I can't animate. An idle animation and a riding animation for the player are necessary, and while a horse might get by on the bighorner or dog animations, it'd look silly. Also, mounting and dismounting, and walking speed anims. So, eight animations, minimum, 5 humanoid and 3 horse, for a quality mod. Not to mention it'd take a pretty skilled coder, but finding one would be easier with assets already made.

 

Horses are common in games. Maybe someone can take a look around the Internet and see if these animations are somewhere for grabs for free use; some people in the community aren't animators but upload converted free-use mo-cap animations all the time.

 

Please make a rideable Bighorner. It would be much more fitting for New Vegas and all of the animations are already there.

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