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Problem with texture in modified mesh


Nowshin

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So I was trying to make this custom dress by mixing a couple of meshes in blender, and even though the dress looks fine in blender and it looks this in the texture paint mode:

http://i103.photobucket.com/albums/m122/Labonno/DA%20pics/untitled.png

But when I export it as a msh and load that modified msh file, though it looks the same as the blender file in object/edit mode,in texture mode it looks all black like this :(

http://i103.photobucket.com/albums/m122/Labonno/DA%20pics/untitled3.png

When in game the mesh file works, but the textures, as I feared, don't work properly and seem to use the vanilla textures instead (I'm using this as a replacement for the chasind robe)

http://i103.photobucket.com/albums/m122/Labonno/DA%20pics/Screenshot20101028113427375.jpg

http://i103.photobucket.com/albums/m122/Labonno/DA%20pics/Screenshot20101028113515750.jpg

 

Help? T_T

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  • 1 month later...

Solved it myself :whistling:

So tell us! :laugh: (Others might be bashing their heads with the same "duh-Oh!" issue, and hadn't posted becasue they thought they could see the solution in response to your query.)

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